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No love for Oathbound?
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<blockquote data-quote="scadgrad" data-source="post: 1859604" data-attributes="member: 766"><p>Perhaps there are a great many of us who disagree with your assessment.</p><p></p><p>I bought the book and just didn't like it at all. I sold my copy on Ebay before moving last Spring and good riddance. I thought the concept, with all the new hokie races and power ups for PCs was just ham-handed and ill concieved. It reminded me too much of a video game setting rather than a narrative-inspired setting with a sense of familiarity and verisimilitude. Don't get me started on the substandard layout, illustration and editing that is the hallmark of Bastion Press games. The only design work that the company has produced that passes muster is their logo which I can only assume that they out-sourced. They really need to find someone with some sensibilities to type and layout. Compared with Green Ronin, WotC, Privateer Press, and FFG (just to name a few) they come off looking embarrasingly amateurish.</p><p></p><p>Midnight, by contrast is a beautifully crafted series of books with a compelling storyline and a strong sense of what it wants to be. Instead of allowing "whatever PC that the player wants to make" it creates a lush tapestry that the players flesh out with PC created <strong>specifically for the storyline.</strong> There truly is something to be said about the Less is More approach to campaign setting and Midnight accomplishes it with a degree of panache that many other settings miss.</p><p></p><p>It's an opinion...</p></blockquote><p></p>
[QUOTE="scadgrad, post: 1859604, member: 766"] Perhaps there are a great many of us who disagree with your assessment. I bought the book and just didn't like it at all. I sold my copy on Ebay before moving last Spring and good riddance. I thought the concept, with all the new hokie races and power ups for PCs was just ham-handed and ill concieved. It reminded me too much of a video game setting rather than a narrative-inspired setting with a sense of familiarity and verisimilitude. Don't get me started on the substandard layout, illustration and editing that is the hallmark of Bastion Press games. The only design work that the company has produced that passes muster is their logo which I can only assume that they out-sourced. They really need to find someone with some sensibilities to type and layout. Compared with Green Ronin, WotC, Privateer Press, and FFG (just to name a few) they come off looking embarrasingly amateurish. Midnight, by contrast is a beautifully crafted series of books with a compelling storyline and a strong sense of what it wants to be. Instead of allowing "whatever PC that the player wants to make" it creates a lush tapestry that the players flesh out with PC created [B]specifically for the storyline.[/B] There truly is something to be said about the Less is More approach to campaign setting and Midnight accomplishes it with a degree of panache that many other settings miss. It's an opinion... [/QUOTE]
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