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No love for Oathbound?
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<blockquote data-quote="tf360" data-source="post: 1862452" data-attributes="member: 2105"><p>I don't think that my post in any way stated that art is something that should be outright dismissed as unimportant in a role-playing product. In fact, I believe that cover art is one of the most important selling points of a product. What's the first thing that a prospective gamer sees when he picks a book up off the shelf? It's the cover. If the cover appeals, he's going to take a closer look. If it's not appealing, he'll leave it on the shelf and move onto the next product. Interior illustration and layout are important; however my point is that the book's content seems to have to be reduced to little more than a footnote in comparison to the interior art. </p><p></p><p>I realize that the sinewy look of the core book and the first supplement did not appeal to a good number of people, but if you take a look at the later products, you'll notice a departure from that look towards more realistic looking art. The look and feel of Oathbound art from the core rulebook up to Wildwood, the next Oathbound release is significantly different. The cover art for Wildwood does not even resemble the cover art from the first book so the notion that fair criticism of our art has been ignored does not represent a truly informed opinion. I am more than willing to listen to criticism and make changes when appropriate; however, there is no art form that is going to be universally accepted or liked by everyone. Even Rembrandt has his critics.</p></blockquote><p></p>
[QUOTE="tf360, post: 1862452, member: 2105"] I don't think that my post in any way stated that art is something that should be outright dismissed as unimportant in a role-playing product. In fact, I believe that cover art is one of the most important selling points of a product. What's the first thing that a prospective gamer sees when he picks a book up off the shelf? It's the cover. If the cover appeals, he's going to take a closer look. If it's not appealing, he'll leave it on the shelf and move onto the next product. Interior illustration and layout are important; however my point is that the book's content seems to have to be reduced to little more than a footnote in comparison to the interior art. I realize that the sinewy look of the core book and the first supplement did not appeal to a good number of people, but if you take a look at the later products, you'll notice a departure from that look towards more realistic looking art. The look and feel of Oathbound art from the core rulebook up to Wildwood, the next Oathbound release is significantly different. The cover art for Wildwood does not even resemble the cover art from the first book so the notion that fair criticism of our art has been ignored does not represent a truly informed opinion. I am more than willing to listen to criticism and make changes when appropriate; however, there is no art form that is going to be universally accepted or liked by everyone. Even Rembrandt has his critics. [/QUOTE]
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