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No love for Oathbound?
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<blockquote data-quote="tf360" data-source="post: 1864560" data-attributes="member: 2105"><p>Wildwood consists of several different ecosystems, jungles to the south, deciduous forests in the central portions, swamps and marshes on the eastern coast and coniferous forests to the north. Temperatures and vegetation vary so you're not far off here.</p><p></p><p></p><p></p><p>You're pretty close here. There are a number of special areas within Wildwood all of which have varying effects upon those venturing into and through them.</p><p></p><p></p><p></p><p>Terrains changes to some extent but not as drastic or frequent. The inhabitants have more influence on the terrain than the aloof Haiel does.</p><p></p><p></p><p></p><p>Sorry, no new reptilian races. There's already a good number of them in the Forge. There are five new races, two fairly humanoid ones and three others, one of which is an insect race. Dire animals are a force within Wildwood, and one particular one that has been awakened is detailed. There are some dinosaurs, but dragons occupy the highest rungs of the food chain in Wildwood (green dragons in the "green" environments and black dragons in the swampy coastal regions.</p><p></p><p></p><p></p><p>A nice idea although I'm not familiar with Cube 2-the Hybercube. </p><p></p><p></p><p></p><p>The neighboring Vault is the stronghold of the Forge's necromancers. They have some influence in Wildwood but not as much as the forces of Penance do.</p><p></p><p></p><p></p><p>The adventure included within the sourcebook should be right up your alley then. I think that you'll like the strange wilderness locales the best since that seems to be what you've created on your own. Also there's a good deal of information on the failed civilizations and the possible artifacts and other treasures that can be found at these locations. </p><p></p><p>If you're concerned about what your players will do with the "fruits of rebirth" give them a quest that tests their moral character, i.e. pose a dilemma that requires them to make a choice between greed and the world's greater good. If they decide to go for the power and money make them pay for it. Maybe the tree is located within the heart of a powerful green dragon's lair, although use an illusion to disguise this fact. That way you solve two birds with one stone. You give them a deadly challenge while providing a test of their personal characters. I hope that helps and thanks for the response.</p></blockquote><p></p>
[QUOTE="tf360, post: 1864560, member: 2105"] Wildwood consists of several different ecosystems, jungles to the south, deciduous forests in the central portions, swamps and marshes on the eastern coast and coniferous forests to the north. Temperatures and vegetation vary so you're not far off here. You're pretty close here. There are a number of special areas within Wildwood all of which have varying effects upon those venturing into and through them. Terrains changes to some extent but not as drastic or frequent. The inhabitants have more influence on the terrain than the aloof Haiel does. Sorry, no new reptilian races. There's already a good number of them in the Forge. There are five new races, two fairly humanoid ones and three others, one of which is an insect race. Dire animals are a force within Wildwood, and one particular one that has been awakened is detailed. There are some dinosaurs, but dragons occupy the highest rungs of the food chain in Wildwood (green dragons in the "green" environments and black dragons in the swampy coastal regions. A nice idea although I'm not familiar with Cube 2-the Hybercube. The neighboring Vault is the stronghold of the Forge's necromancers. They have some influence in Wildwood but not as much as the forces of Penance do. The adventure included within the sourcebook should be right up your alley then. I think that you'll like the strange wilderness locales the best since that seems to be what you've created on your own. Also there's a good deal of information on the failed civilizations and the possible artifacts and other treasures that can be found at these locations. If you're concerned about what your players will do with the "fruits of rebirth" give them a quest that tests their moral character, i.e. pose a dilemma that requires them to make a choice between greed and the world's greater good. If they decide to go for the power and money make them pay for it. Maybe the tree is located within the heart of a powerful green dragon's lair, although use an illusion to disguise this fact. That way you solve two birds with one stone. You give them a deadly challenge while providing a test of their personal characters. I hope that helps and thanks for the response. [/QUOTE]
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