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<blockquote data-quote="DMH" data-source="post: 2201696" data-attributes="member: 24945"><p>Or use neither set and adopt new races from various monster books.</p><p></p><p>The reason I am bumping this thread has to do with prestige races. It looks like they are getting a major rehaul:</p><p></p><p><a href="http://www.oathbound.net/modules/newbb/viewtopic.php?topic_id=23&forum=5&post_id=546#forumpost546" target="_blank">http://www.oathbound.net/modules/newbb/viewtopic.php?topic_id=23&forum=5&post_id=546#forumpost546</a></p><p></p><p>And Wildwood's TOC that was posted on OB's messageboard:</p><p></p><p>Here's the TOC for Wildwood as well as the page count. It's important to remember that this is my Word page count based upon the manuscript. When art is added, the page counts will change.</p><p></p><p>Product Summary- 1 page</p><p>Chapter 1- Intro to the Forge (Wildwood is also a stand-alone campaign setting so this chapter provides a brief glimpse of the Forge.) It also updates the races to 3.5 and adds racial levels for the more common ones, such as asherake, dover, faust, frey, wild frey, nightling and thorn.</p><p>Page count: 12</p><p></p><p>Chapter 2- Overview of Wildwood: Broad overview of the domain from a geographical, political, social and economic standpoint. </p><p>Page count: 16</p><p></p><p>Chapter 3- Ecology of Wildwood: Self-explanatory</p><p>Page count: 8</p><p></p><p>Chapter 4: Taming of the Wilderness: Describes the largest settlements within Wildwood.</p><p>Page count: 14</p><p></p><p>Chapter 5: Forbidden Wilderness: This section describes various wilderness locales spread throughout the domain.</p><p>Page count: 22</p><p></p><p>Chapter 6: Predators: This section describes the domain's most powerful inhabitants. </p><p>Page count: 30</p><p></p><p>Chapter 7: Lost Civilization: This section describes ruined civilizations found throughout Wildwood.</p><p>Page count: 12</p><p></p><p>Chapter 8: Bounty of the Sea: The rivers, lakes and oceans are discussed in this chapter. Broad overviews are given for the oceans.</p><p>Page count: 6</p><p></p><p>Chapter 9: The Thrill of the Hunt: This chapter discusses the importance of the hunt amongst humanoid and non-humanoid socieities. It also provides rules for adjudicating wilderness pursuits, new feats, skills and equipment.</p><p>Page count: 12</p><p></p><p>Chapter 10: The Breadth of Life: This chapter introduces 5 new races as well as gifts. There are also prestige races; however the prestige race mechanic has been drastically changed. It is no longer an xp-based system. </p><p>Page count: 26</p><p></p><p>Chapter 11-Symbiots: This chapter introduces the concept of grafting tissue from one living being to another. (This may be released as a web-enhancement if space is needed)</p><p>Page count: 12</p><p></p><p>Chapter 12-Adventure: Self-explanatory</p><p>Page count: 15</p><p></p><p>Appendix A: Stats for adventure NPC's</p><p>Page count: 4</p><p></p><p>Appendix B: Core and Prestige Classes: There is one new core class and three new prestige classes</p><p>Page count: 10</p><p></p><p>Appendix C: Spells and Magic Items</p><p>Page count: 8</p><p></p><p>Appendix D: Monsters</p><p>Page count: 12</p><p></p><p>There are no new channeling classes in Wildwood. The Oathbound Player's Guide will have six channeling classes including the stormbringers and vagabonds. The channeling mechanic has also been updated and modified.</p><p>*********</p><p>Note that Wildwood has been written as both a standalone and a domain setting. Just looking at the TOC is making me drool.</p></blockquote><p></p>
[QUOTE="DMH, post: 2201696, member: 24945"] Or use neither set and adopt new races from various monster books. The reason I am bumping this thread has to do with prestige races. It looks like they are getting a major rehaul: [url]http://www.oathbound.net/modules/newbb/viewtopic.php?topic_id=23&forum=5&post_id=546#forumpost546[/url] And Wildwood's TOC that was posted on OB's messageboard: Here's the TOC for Wildwood as well as the page count. It's important to remember that this is my Word page count based upon the manuscript. When art is added, the page counts will change. Product Summary- 1 page Chapter 1- Intro to the Forge (Wildwood is also a stand-alone campaign setting so this chapter provides a brief glimpse of the Forge.) It also updates the races to 3.5 and adds racial levels for the more common ones, such as asherake, dover, faust, frey, wild frey, nightling and thorn. Page count: 12 Chapter 2- Overview of Wildwood: Broad overview of the domain from a geographical, political, social and economic standpoint. Page count: 16 Chapter 3- Ecology of Wildwood: Self-explanatory Page count: 8 Chapter 4: Taming of the Wilderness: Describes the largest settlements within Wildwood. Page count: 14 Chapter 5: Forbidden Wilderness: This section describes various wilderness locales spread throughout the domain. Page count: 22 Chapter 6: Predators: This section describes the domain's most powerful inhabitants. Page count: 30 Chapter 7: Lost Civilization: This section describes ruined civilizations found throughout Wildwood. Page count: 12 Chapter 8: Bounty of the Sea: The rivers, lakes and oceans are discussed in this chapter. Broad overviews are given for the oceans. Page count: 6 Chapter 9: The Thrill of the Hunt: This chapter discusses the importance of the hunt amongst humanoid and non-humanoid socieities. It also provides rules for adjudicating wilderness pursuits, new feats, skills and equipment. Page count: 12 Chapter 10: The Breadth of Life: This chapter introduces 5 new races as well as gifts. There are also prestige races; however the prestige race mechanic has been drastically changed. It is no longer an xp-based system. Page count: 26 Chapter 11-Symbiots: This chapter introduces the concept of grafting tissue from one living being to another. (This may be released as a web-enhancement if space is needed) Page count: 12 Chapter 12-Adventure: Self-explanatory Page count: 15 Appendix A: Stats for adventure NPC's Page count: 4 Appendix B: Core and Prestige Classes: There is one new core class and three new prestige classes Page count: 10 Appendix C: Spells and Magic Items Page count: 8 Appendix D: Monsters Page count: 12 There are no new channeling classes in Wildwood. The Oathbound Player's Guide will have six channeling classes including the stormbringers and vagabonds. The channeling mechanic has also been updated and modified. ********* Note that Wildwood has been written as both a standalone and a domain setting. Just looking at the TOC is making me drool. [/QUOTE]
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