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No love for the hand axe?
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<blockquote data-quote="KarinsDad" data-source="post: 6648885" data-attributes="member: 2011"><p>Agreed.</p><p></p><p></p><p></p><p>D&D players might be a bit above the curve on actual survival knowledge, but most people are dumb as rocks about it. There are millions of people on the planet who know how to use an iPhone better than they do how to start a fire without matches or lighters. I do not consider myself a survival expert by any stretch of the imagination, but I once took an arctic survival test where I scored 3x the next best score out of 20 other people (and 90% of the score when we brainstormed it as a team, the point of the test was to prove to people that working as a team is better than working as individuals). I did this under the "incorrect" assumption that I should move out of the area and save myself. According to the experts, only Inuits and other similarly raised individuals should attempt to move out of the area. Everyone else should stay put and wait for rescue. The point is, many if not most people would die or be seriously injured by the time help arrives in survival situations since they really do not know what to do, even if they do have effective tools. I include myself in that list because although I have experience and knowledge in some environments, I do not have any experience or knowledge in many other environments. Being an expert woodsman in a forest does not mean that you are also an expert out on the ocean, in a desert, or in a jungle. The challenges and dangers are different, the tools required are different, and 10 year old children who grow up in a given environment have a better chance at survival than most adults who did not.</p><p></p><p></p><p></p><p>Maybe. My personal take is that skills (including combat skills) already assume that a given PC is already using the proper tool for the job. I don't see why a class should get a bonus for doing that. Now, a given class might get a bonus to the skill itself (like Bards or Rogues), but not for using subpar tools/weapons as substitutes. They might get less or no penalty for doing so.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6648885, member: 2011"] Agreed. D&D players might be a bit above the curve on actual survival knowledge, but most people are dumb as rocks about it. There are millions of people on the planet who know how to use an iPhone better than they do how to start a fire without matches or lighters. I do not consider myself a survival expert by any stretch of the imagination, but I once took an arctic survival test where I scored 3x the next best score out of 20 other people (and 90% of the score when we brainstormed it as a team, the point of the test was to prove to people that working as a team is better than working as individuals). I did this under the "incorrect" assumption that I should move out of the area and save myself. According to the experts, only Inuits and other similarly raised individuals should attempt to move out of the area. Everyone else should stay put and wait for rescue. The point is, many if not most people would die or be seriously injured by the time help arrives in survival situations since they really do not know what to do, even if they do have effective tools. I include myself in that list because although I have experience and knowledge in some environments, I do not have any experience or knowledge in many other environments. Being an expert woodsman in a forest does not mean that you are also an expert out on the ocean, in a desert, or in a jungle. The challenges and dangers are different, the tools required are different, and 10 year old children who grow up in a given environment have a better chance at survival than most adults who did not. Maybe. My personal take is that skills (including combat skills) already assume that a given PC is already using the proper tool for the job. I don't see why a class should get a bonus for doing that. Now, a given class might get a bonus to the skill itself (like Bards or Rogues), but not for using subpar tools/weapons as substitutes. They might get less or no penalty for doing so. [/QUOTE]
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