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No love for the stupid wizard?
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<blockquote data-quote="Nyeshet" data-source="post: 3112097" data-attributes="member: 18363"><p>Personally, I think there should be a rule about reading - specifically that a PC with an Int lower than 8 cannot read unless they insist upon using 1 skill rank for learning the language (as with barbarians, but for a PC with a negative Int mod potentially far more costly). For a more realistic approach, languages should be made into normal skills. </p><p></p><p>If languages were skills (with the home region language - or Common, if you prefer) having a +8 competence bonus to speech and a +4 competence bonus to literacy (Barbarians having a -4 compentence penalty, thus resulting in a net competence for literacy of 0), and requiring numerous ranks like ordinary skills, then I would suggest that every point below 10 place an automatic extra -1 incompetence penalty to literacy and every 2 points below 10 place an automatic extra -1 incompetence penalty to speech. Add to that a ruling that - outside of the Int modifier, if modifier result in 0 or negative for the speech or literacy, and if the PC has no ranks in the skill, then they cannot make use of it. </p><p></p><p>Then the Int 6 PC would have a net 0 modifier for literacy (and, even if they were allowed to attempt reading, a -2 to their roll after the Int mod was applied), and only a +4 added to their roll when making Speech checks (+8 (comp) -2 (incomp) -2 (Int)). This would more closely approximate the extreme difficulty in communication one of that low level of Int would and should have.</p></blockquote><p></p>
[QUOTE="Nyeshet, post: 3112097, member: 18363"] Personally, I think there should be a rule about reading - specifically that a PC with an Int lower than 8 cannot read unless they insist upon using 1 skill rank for learning the language (as with barbarians, but for a PC with a negative Int mod potentially far more costly). For a more realistic approach, languages should be made into normal skills. If languages were skills (with the home region language - or Common, if you prefer) having a +8 competence bonus to speech and a +4 competence bonus to literacy (Barbarians having a -4 compentence penalty, thus resulting in a net competence for literacy of 0), and requiring numerous ranks like ordinary skills, then I would suggest that every point below 10 place an automatic extra -1 incompetence penalty to literacy and every 2 points below 10 place an automatic extra -1 incompetence penalty to speech. Add to that a ruling that - outside of the Int modifier, if modifier result in 0 or negative for the speech or literacy, and if the PC has no ranks in the skill, then they cannot make use of it. Then the Int 6 PC would have a net 0 modifier for literacy (and, even if they were allowed to attempt reading, a -2 to their roll after the Int mod was applied), and only a +4 added to their roll when making Speech checks (+8 (comp) -2 (incomp) -2 (Int)). This would more closely approximate the extreme difficulty in communication one of that low level of Int would and should have. [/QUOTE]
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