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<blockquote data-quote="Matrix Sorcica" data-source="post: 7333114" data-attributes="member: 3547"><p>Let's see if I can explain it to you. Playing D&D has at all times also been about finding loot. Many groups do not focus on this or don't care. But the long trasure tables, the gold=xp, the WBL and so on all indicate that finding monetary loot is an integral part of the game.</p><p>What we are complaning about is not the lack of magic shops, nor is it an entitlement that WotC should support magic shops. We are complaining that for parties not interested in downtime - building castles, establishing orphanages, raising armies, running inns and whatever gets offered as a solution - but just wants the campaign to focus on the 5 man party - like a majority of the published WotC adventures do - gold is worthless.</p><p>Yet, there are tables upon tables to roll on for distributing monetary awards. But who cares if you find 5000 gp or 500.000 gp, when there is nothing to spend them on in the party-focused campaign. And the WotC support for old school "endgame" domain management etc. is woefully lacking as well.</p><p>What we want (go ahead and say we are entitled) is for the maker of the game to support their own game and the contents they chose to put into it. So, give us something to spend the money on. Don't let it be up to the single DM to come up with all of these things. Son't make DMs roll endless rolls on treature tables, when the results are without consequences.</p><p>That's where our beef lies.</p></blockquote><p></p>
[QUOTE="Matrix Sorcica, post: 7333114, member: 3547"] Let's see if I can explain it to you. Playing D&D has at all times also been about finding loot. Many groups do not focus on this or don't care. But the long trasure tables, the gold=xp, the WBL and so on all indicate that finding monetary loot is an integral part of the game. What we are complaning about is not the lack of magic shops, nor is it an entitlement that WotC should support magic shops. We are complaining that for parties not interested in downtime - building castles, establishing orphanages, raising armies, running inns and whatever gets offered as a solution - but just wants the campaign to focus on the 5 man party - like a majority of the published WotC adventures do - gold is worthless. Yet, there are tables upon tables to roll on for distributing monetary awards. But who cares if you find 5000 gp or 500.000 gp, when there is nothing to spend them on in the party-focused campaign. And the WotC support for old school "endgame" domain management etc. is woefully lacking as well. What we want (go ahead and say we are entitled) is for the maker of the game to support their own game and the contents they chose to put into it. So, give us something to spend the money on. Don't let it be up to the single DM to come up with all of these things. Son't make DMs roll endless rolls on treature tables, when the results are without consequences. That's where our beef lies. [/QUOTE]
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