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<blockquote data-quote="Kobold Boots" data-source="post: 7333680" data-attributes="member: 92239"><p>What to use gold for:</p><p></p><p>1. Upkeep</p><p>2. Relations that realize you have money now.</p><p>3. Taxation because nobles really like you once they get to know you.</p><p>4. Bribes because your enemies like to hire assassins to come get you.</p><p>5. Tithes because your gods, though immortal and without peer, have an odd need for coin.</p><p>6. Armies so you can hold on to your stuff when Tiamat shows up.</p><p>7. Castles so you have a place to camp your army</p><p>8. Patronage so you have artisans to help decorate the castle</p><p>9. Retainers so you have a sure supply of red shirts to carry the one ring into the lava.</p><p>10. Dowries so your character can eventually get married to someone other than the village courtesan</p><p>11. Courtesans so they don't stick around to become your wife or husband.</p><p>12. The occasional magic item swap when it's not item for item (speaking only of my own setting)</p><p>13. Feasts when the king shows up with his 100 retainers.</p><p>14. Tournaments when said king needs to remember how capable you are.</p><p>15. More feasts when the tournaments result in 12 nobles showing up with the small village of 500 retainers.</p><p></p><p>I could go on and on and on. It's not like the economy lives inside an equipment and magic item vacuum. Thread is a bit narrow in scope as it pertains to gold use. Especially true when folks complaining about what to use gold for may be very much into the roleplaying aspects of a medieval fantasy setting.</p><p></p><p>Characters gain power, power attracts wealth. Wealth and power attract people that want to take that wealth and power. The more dangerous people do it under the auspices of law.</p><p></p><p>Be well</p><p>KB</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 7333680, member: 92239"] What to use gold for: 1. Upkeep 2. Relations that realize you have money now. 3. Taxation because nobles really like you once they get to know you. 4. Bribes because your enemies like to hire assassins to come get you. 5. Tithes because your gods, though immortal and without peer, have an odd need for coin. 6. Armies so you can hold on to your stuff when Tiamat shows up. 7. Castles so you have a place to camp your army 8. Patronage so you have artisans to help decorate the castle 9. Retainers so you have a sure supply of red shirts to carry the one ring into the lava. 10. Dowries so your character can eventually get married to someone other than the village courtesan 11. Courtesans so they don't stick around to become your wife or husband. 12. The occasional magic item swap when it's not item for item (speaking only of my own setting) 13. Feasts when the king shows up with his 100 retainers. 14. Tournaments when said king needs to remember how capable you are. 15. More feasts when the tournaments result in 12 nobles showing up with the small village of 500 retainers. I could go on and on and on. It's not like the economy lives inside an equipment and magic item vacuum. Thread is a bit narrow in scope as it pertains to gold use. Especially true when folks complaining about what to use gold for may be very much into the roleplaying aspects of a medieval fantasy setting. Characters gain power, power attracts wealth. Wealth and power attract people that want to take that wealth and power. The more dangerous people do it under the auspices of law. Be well KB [/QUOTE]
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