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<blockquote data-quote="Guest 6801328" data-source="post: 7334115"><p>Oh.</p><p></p><p>Then I'm more confused than ever.</p><p></p><p>I assumed you wanted 'accurate pricing' (more on that anon) because players would have some kind of right to buy whatever items they want.</p><p></p><p>But if the DM is controlling what's available anyway, they are presumably also controlling the prices. Do you just want the better pricing for DM guidance? I'm having trouble seeing why it matters. If the DM wants to charge 100,000 gold for a +1 sword the players probably won't buy it. Or maybe they will. Why is it important?</p><p></p><p>There was some discussion earlier about "special" magical weapons. If all magic items of the same type have the same price, doesn't that undermine the whole idea of specialness? Why is that +1 sword 100,000gp? It must be famous.</p><p></p><p>As for 'accurate pricing', I think that's more of a fantasy than magic spells. Items are worth what people will pay for them, and in a world that's only populated by a half-dozen actual humans you simply can't determine market prices. I <em>suppose</em> if you gathered data from tends of thousands of campaigns, but even then you'd have to normalize for several other variables.</p><p></p><p>Very, very rough guidelines are either enough or more than enough. Just leave it to DMs to set prices.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7334115"] Oh. Then I'm more confused than ever. I assumed you wanted 'accurate pricing' (more on that anon) because players would have some kind of right to buy whatever items they want. But if the DM is controlling what's available anyway, they are presumably also controlling the prices. Do you just want the better pricing for DM guidance? I'm having trouble seeing why it matters. If the DM wants to charge 100,000 gold for a +1 sword the players probably won't buy it. Or maybe they will. Why is it important? There was some discussion earlier about "special" magical weapons. If all magic items of the same type have the same price, doesn't that undermine the whole idea of specialness? Why is that +1 sword 100,000gp? It must be famous. As for 'accurate pricing', I think that's more of a fantasy than magic spells. Items are worth what people will pay for them, and in a world that's only populated by a half-dozen actual humans you simply can't determine market prices. I [I]suppose[/I] if you gathered data from tends of thousands of campaigns, but even then you'd have to normalize for several other variables. Very, very rough guidelines are either enough or more than enough. Just leave it to DMs to set prices. [/QUOTE]
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