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<blockquote data-quote="Kobold Boots" data-source="post: 7335810" data-attributes="member: 92239"><p>Solution set 1:</p><p></p><p>1. Unless you have to come up with a price for a magic item because someone is trying to sell it to another for coin, don't come up with the price.</p><p></p><p>2. What the price will be comes down to some base value a DM determines multiplied by the perceived importance to the buyer and the negotiating skills of the seller.</p><p></p><p>3. At minimum the cost of the item is the cost of a masterworked base item, the cost of the spells used to empower it and the time of the artificer that put it together. If the artificer is not part of the concern because he's dead and the item has changed hands many times, then there's going to be a multiplier based on how well known the item is and what its history is.</p><p></p><p>I sort of see magic items like college educations, they can be super expensive for very little in return, or you can get one good one that's worth its weight in gold. Either way, buying them should not be trivial, unless you're running the sort of campaign where it makes sense to do so.</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 7335810, member: 92239"] Solution set 1: 1. Unless you have to come up with a price for a magic item because someone is trying to sell it to another for coin, don't come up with the price. 2. What the price will be comes down to some base value a DM determines multiplied by the perceived importance to the buyer and the negotiating skills of the seller. 3. At minimum the cost of the item is the cost of a masterworked base item, the cost of the spells used to empower it and the time of the artificer that put it together. If the artificer is not part of the concern because he's dead and the item has changed hands many times, then there's going to be a multiplier based on how well known the item is and what its history is. I sort of see magic items like college educations, they can be super expensive for very little in return, or you can get one good one that's worth its weight in gold. Either way, buying them should not be trivial, unless you're running the sort of campaign where it makes sense to do so. [/QUOTE]
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