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<blockquote data-quote="Hussar" data-source="post: 7336425" data-attributes="member: 22779"><p>Because this is a massive rewrite to the entire game. You'd need to rewrite every monster to take the new character power level into account. Every new module would need two stat blocks. So on and so forth.</p><p></p><p>You aren't just asking for a price list. Because just a price list would be rather useless. Sure, you get your new price list. Cool. But, now are you going to be content that if you use that price list, every other supplement, module, campaign setting, whatever, is no longer of any use to you? After all, our new Volo's Guide and the soon come Mordenkainens (sp?) are chock a block with monsters whose stat blocks do not take magic items into account.</p><p></p><p>So, you're telling me that you'd be perfectly fine with just the price list. No modifications whatsoever to any other product? Even if you are, there are far too many vocal people who would constantly bitch and complain about how their "playstyle" isn't being catered to and how dare any of us suggest that it shouldn't be.</p><p></p><p>No thank you. You HAVE an edition with magic item price lists which presumes fungible magic items. Adding this to 5e, strictly from a practical point of view is extremely complicated for very, very little gain.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7336425, member: 22779"] Because this is a massive rewrite to the entire game. You'd need to rewrite every monster to take the new character power level into account. Every new module would need two stat blocks. So on and so forth. You aren't just asking for a price list. Because just a price list would be rather useless. Sure, you get your new price list. Cool. But, now are you going to be content that if you use that price list, every other supplement, module, campaign setting, whatever, is no longer of any use to you? After all, our new Volo's Guide and the soon come Mordenkainens (sp?) are chock a block with monsters whose stat blocks do not take magic items into account. So, you're telling me that you'd be perfectly fine with just the price list. No modifications whatsoever to any other product? Even if you are, there are far too many vocal people who would constantly bitch and complain about how their "playstyle" isn't being catered to and how dare any of us suggest that it shouldn't be. No thank you. You HAVE an edition with magic item price lists which presumes fungible magic items. Adding this to 5e, strictly from a practical point of view is extremely complicated for very, very little gain. [/QUOTE]
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