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<blockquote data-quote="Kobold Boots" data-source="post: 7338806" data-attributes="member: 92239"><p>This is an entirely valid gripe but I can only see it come up when you're building a character over 20 levels and decide what you want to be when your character grows up from the onset. </p><p></p><p>Take optimization based on game rules out of the discussion for a minute and think about optimization based on the game world.</p><p></p><p>Personally, I advise my players to not build their characters to 20 during character generation. Reason for this is that I believe its better from a player perspective to build a character around the nuances of the campaign and game world than the rules set.</p><p></p><p>That way if you happen to find a masterwork axe of eternal fubar +2 and don't have the proficiency for it yet, you know you can keep the axe and get the skill later. It doesn't mess up your grand plan for your character. Same can be said for any other choice as whatever comes up in the game might be cooler than what you imagined to begin with.</p><p></p><p>Peace</p><p>KB</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 7338806, member: 92239"] This is an entirely valid gripe but I can only see it come up when you're building a character over 20 levels and decide what you want to be when your character grows up from the onset. Take optimization based on game rules out of the discussion for a minute and think about optimization based on the game world. Personally, I advise my players to not build their characters to 20 during character generation. Reason for this is that I believe its better from a player perspective to build a character around the nuances of the campaign and game world than the rules set. That way if you happen to find a masterwork axe of eternal fubar +2 and don't have the proficiency for it yet, you know you can keep the axe and get the skill later. It doesn't mess up your grand plan for your character. Same can be said for any other choice as whatever comes up in the game might be cooler than what you imagined to begin with. Peace KB [/QUOTE]
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