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<blockquote data-quote="Lanefan" data-source="post: 7338977" data-attributes="member: 29398"><p>First, there's two types of consistency; and both are important to me.</p><p></p><p>The first is consistency within the same item. If a +1 longsword is 1500 g.p. here I want it to be 1500 g.p. everywhere - very artificial, yes, but done specifically to prevent the game turning into an endless exercise of buy-low-sell-high as the PCs travel from town to town.</p><p></p><p>The second is consistency between different items. If a +1 longsword is 1500 g.p. then it only makes sense that a +1 battleaxe is also going to be around 1500 g.p. and a +2 longsword will be somewhat more than 1500. The headache here comes when trying to compare basic items that aren't really the same e.g. a +1 longsword vs a +1 chain mail vs a +1 ring of protection vs. an Onyx Dog, in order to maintain some consistency. If nothing else, a price list shows what the designers have done with these comparisons; and even if you don't agree with the results and change them for your game you at least have that starting point.</p><p></p><p>The basic prices are easy enough to track or remember with common-ish items e.g. various potions, basic +1 weapons and armour, and so on; but nearly impossible to remember or self-track when it comes to items seen maybe once every few years at best e.g. a Folding Boat or a Broom of Flying. Here a price list, even if it isn't perfect, becomes hugely useful.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7338977, member: 29398"] First, there's two types of consistency; and both are important to me. The first is consistency within the same item. If a +1 longsword is 1500 g.p. here I want it to be 1500 g.p. everywhere - very artificial, yes, but done specifically to prevent the game turning into an endless exercise of buy-low-sell-high as the PCs travel from town to town. The second is consistency between different items. If a +1 longsword is 1500 g.p. then it only makes sense that a +1 battleaxe is also going to be around 1500 g.p. and a +2 longsword will be somewhat more than 1500. The headache here comes when trying to compare basic items that aren't really the same e.g. a +1 longsword vs a +1 chain mail vs a +1 ring of protection vs. an Onyx Dog, in order to maintain some consistency. If nothing else, a price list shows what the designers have done with these comparisons; and even if you don't agree with the results and change them for your game you at least have that starting point. The basic prices are easy enough to track or remember with common-ish items e.g. various potions, basic +1 weapons and armour, and so on; but nearly impossible to remember or self-track when it comes to items seen maybe once every few years at best e.g. a Folding Boat or a Broom of Flying. Here a price list, even if it isn't perfect, becomes hugely useful. [/QUOTE]
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