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<blockquote data-quote="Kobold Boots" data-source="post: 7339032" data-attributes="member: 92239"><p>Understood.</p><p></p><p>Then what I'd propose in reply is this.</p><p></p><p>If the model of the entire campaign is to be on a strict timetable, I get it. Most games aren't like that.</p><p></p><p>1. The DMG suggests that to satisfy the optimizer archetype that the treasure gains be modified to suit the needs of that particular character or adventure. Extrapolate the concept to handle the campaign.</p><p></p><p>Otherwise:</p><p></p><p>2. Characters without knowledge of the magic available in the campaign wouldn't necessarily be aware that night goggles or foldable boats are a thing to have. There's a difference between being in the rule book and being common character knowledge. Once a character learns of such things then it's time to want it. </p><p></p><p>Perhaps I'm just more old school about challenges, but I don't consider having a quirky item that makes a task easier "more fun". I'm more a "this is what I want to do, how do I craft it or find it" guy.</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 7339032, member: 92239"] Understood. Then what I'd propose in reply is this. If the model of the entire campaign is to be on a strict timetable, I get it. Most games aren't like that. 1. The DMG suggests that to satisfy the optimizer archetype that the treasure gains be modified to suit the needs of that particular character or adventure. Extrapolate the concept to handle the campaign. Otherwise: 2. Characters without knowledge of the magic available in the campaign wouldn't necessarily be aware that night goggles or foldable boats are a thing to have. There's a difference between being in the rule book and being common character knowledge. Once a character learns of such things then it's time to want it. Perhaps I'm just more old school about challenges, but I don't consider having a quirky item that makes a task easier "more fun". I'm more a "this is what I want to do, how do I craft it or find it" guy. [/QUOTE]
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