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No Man's Land (Recruitment Closed... Sort of)
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<blockquote data-quote="Darimaus" data-source="post: 3446147" data-attributes="member: 50345"><p>Far across the oceans, in the middle of nowhere, lies a cursed island, known only as No Man's Land. Here, no God dares to tread, fearing the wrath that could be unleashed by careless meddling. Only one divine entity may call this place home. He is the Gatekeeper, the Watcher, tasked with minding the seals and keeping the sanctity of the Material plane safe from the dreaded force that lies dormant on the island. However, the seals have started to waver, and a handful of individuals, heralding themselves as the Disciples of Uaedo, have begun to show themselves, wreaking havoc and chaos across the populace. All the Gods, worried about what may come to pass, have began sending their greatest warriors to this island, mass fleets of ships packed to the brim with knights, blackguards, orcs, barbarians, all beings of all alingments coming together with a common purpose. To stop the Disciples of Uaedo. </p><p></p><p>Rules:</p><p>Level 20</p><p>Allowed sources: Any WotC Hardcover source.</p><p>Allowed Races/Templates: Any</p><p>Rolls: All rolls are to be done via invisible castle. Please post link to your rolls.</p><p>Stats: 4d6, drop the lowest, reroll ones. Roll 7 times, drop the lowest. If the sum total of your stats does not exceed 80, please roll again. Post all your rolls, not just your last ones please.</p><p></p><p>No magic magic item creation before the start of the game, if you wish to do crafting you will have to do it during down time (you will start with half the XP you need to get to level 21). </p><p></p><p>No customized items out of the item creation charts, however you can combine existing items and move item slots using the given rules from the DMG.</p></blockquote><p></p>
[QUOTE="Darimaus, post: 3446147, member: 50345"] Far across the oceans, in the middle of nowhere, lies a cursed island, known only as No Man's Land. Here, no God dares to tread, fearing the wrath that could be unleashed by careless meddling. Only one divine entity may call this place home. He is the Gatekeeper, the Watcher, tasked with minding the seals and keeping the sanctity of the Material plane safe from the dreaded force that lies dormant on the island. However, the seals have started to waver, and a handful of individuals, heralding themselves as the Disciples of Uaedo, have begun to show themselves, wreaking havoc and chaos across the populace. All the Gods, worried about what may come to pass, have began sending their greatest warriors to this island, mass fleets of ships packed to the brim with knights, blackguards, orcs, barbarians, all beings of all alingments coming together with a common purpose. To stop the Disciples of Uaedo. Rules: Level 20 Allowed sources: Any WotC Hardcover source. Allowed Races/Templates: Any Rolls: All rolls are to be done via invisible castle. Please post link to your rolls. Stats: 4d6, drop the lowest, reroll ones. Roll 7 times, drop the lowest. If the sum total of your stats does not exceed 80, please roll again. Post all your rolls, not just your last ones please. No magic magic item creation before the start of the game, if you wish to do crafting you will have to do it during down time (you will start with half the XP you need to get to level 21). No customized items out of the item creation charts, however you can combine existing items and move item slots using the given rules from the DMG. [/QUOTE]
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