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No Man's Land (Recruitment Closed... Sort of)
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<blockquote data-quote="Unkabear" data-source="post: 3449321" data-attributes="member: 39373"><p>Alright here is my concept. Let me know what you think.</p><p></p><p>Grift</p><p>[sblock]</p><p><strong>Grift</strong></p><p><strong>Race</strong>: Pixie</p><p><strong>Level</strong>: (ecl+4, Rogue 16)</p><p><strong>Alignment</strong>: Chaotic Good</p><p><strong>Size</strong>: Small</p><p><strong>Height</strong>: 2 1/2’</p><p><strong>Weight</strong>: 30lbs</p><p><strong>Speed</strong>: 20’ walk 60’ fly good maneuverability</p><p><strong>Type</strong>: Fey</p><p></p><p>[6,5,3] = (14)</p><p>[6,5,5] = (16)</p><p>[6,5,5] = (16)</p><p>[6,4,3] = (13)</p><p>[6,6,3] = (15)</p><p>[6,4,3] = (13)</p><p></p><p><strong>Str</strong> 10 +0</p><p><strong>Dex </strong> 26 +8</p><p><strong>Con </strong> 16 +3</p><p><strong>Int </strong> 20 +5</p><p><strong>Wis </strong> 20 +5</p><p><strong>Cha </strong> 19 +4</p><p></p><p><strong>BAB </strong> +12/+7/+2 Ranged +20/+15/+10 Grapple +8</p><p></p><p><strong>AC </strong> 38 = 10 + 8 armor + 8 dex + 1 small + 5 deflection + 6 natural armor</p><p>Damage reduction 10/cold iron, spell resistance equal to 31</p><p><strong>HP </strong> 103 <a href="http://invisiblecastle.com/find.py?id=970194" target="_blank">http://invisiblecastle.com/find.py?id=970194</a> </p><p></p><p><strong>Fort</strong> 8 = 5 + 3</p><p><strong>Ref</strong> 20 = 10 + 8 + 2(Rogues Vest)</p><p><strong>Will</strong> 10 = 5 + 5</p><p></p><p><strong>Weapons & Damage</strong></p><p>+3 FDP Small Light Crossbow +24/+19/+14 1d6+7 19-20x2 80ft</p><p>+3 DPM Small Short Sword +23/+18/+13 1d4+3 19-20x2 (True Death Crystal)</p><p>Dagger Thrown +21/+16/+11 1d3 19-20x2</p><p>SA 8d6 (1d6 Rogues Vest, 1d6 Deadly Precision = 10d6)</p><p></p><p>[code]</p><p>[B]Skills[/B] total ranks skill mod misc synergy</p><p> </p><p>Bluff (Cha) [B]14[/B] = 10 + 4 + +</p><p>Decipher Script (Int) [B]14[/B] = 10 + 4 + +</p><p>Diplomacy (Cha) [B]4[/B] = + 4 + +</p><p>Disable Device (Int) [B]23[/B] = 19 + 4 + +</p><p>Escape Artist (Dex) [B]18[/B] = 10 + 8 + +</p><p>Gather Information (Cha) [B]14[/B] = 10 + 4 + +</p><p>Hide (Dex) [B]33[/B] = 19 + 8 + 6 +</p><p>Intimidate (Cha) [B]16[/B] = 10 + 4 + + 2 Bluff</p><p>Listen (Wis) [B]26[/B] = 19 + 5 + 2 +</p><p>Move Silently (Dex) [B]29[/B] = 19 + 8 + 2 +</p><p>Open Lock (Dex) [B]27[/B] = 19 + 8 + +</p><p>Search (Int) [B]33[/B] = 19 + 5 + 9 +</p><p>Sense Motive (Wis) [B]26[/B] = 19 + 5 + 2 +</p><p>Sleight of Hand (Dex) [B]20[/B] = 10 + 8 + + 2 Bluff</p><p>Spot (Wis) [B]35[/B] = 19 + 5 + 11 +</p><p>Tumble (Dex) [B]17[/B] = 9 + 8 + +</p><p>Use Magic Device (Cha) [B]23[/B] = 19 + 4 + +</p><p>Use Rope (Dex) [B]8[/B] = + 8 + +</p><p> 240 Total Skill Points </p><p>[/code]</p><p></p><p><strong>Magic Items</strong></p><p>Ring of Protection +5 </p><p>Amulet of Natural Armor +5 </p><p>Bracers of Armor +8 </p><p>Rogues Vest </p><p>Gauntlet of Infinite Blades </p><p>Crystal Mask of Insight </p><p>Ring of Regeneration </p><p>Boots of Tracklessness </p><p>Greater Truedeath Crystal </p><p>+3 Deadly Precision Metaline Shortsword </p><p>+3 Force Deadly Precision Light Crossbow </p><p>Everfull Mug </p><p>Everlasting Rations </p><p>Personal Oasis </p><p>Hewards Handy Haversack </p><p>80 cases of crossbow bolts </p><p>Bottle of air </p><p>Wand of shatter </p><p>Wand of Knock </p><p>Wand of Cure Moderate Wounds </p><p>Wand of fireball (5th) </p><p>10 exploding spikes </p><p>Rod of Bodily restoration </p><p>Thorn Pouch </p><p></p><p><strong>Eq</strong></p><p>Dagger</p><p>Candle</p><p>Chalk 3 pieces</p><p>Flint & Steel</p><p>Mirror Small Steel</p><p>Oil (1-pint flask)(x2)</p><p>Sewing Needle</p><p>Whetstone</p><p>Masterwork Thieves Picks</p><p>Ever Burning Torch</p><p>Explorers Outfit</p><p></p><p></p><p><strong>feats </strong> </p><p>Point Blank Shot (lvl1), Precise shot (lvl3), Weapon Focus Light Crossbow (lvl6), Crossbow Sniper (lvl9), Rapid Reload (lvl12), Dead Eye Shot(lvl15), Savvy Rogue (rogue Spec Abil 16), Dodge (racial bonus), Weapon Finesse (racial bonus)</p><p></p><p><strong>rogue special abilities</strong></p><p>Improved Evasion, Crippling Strike, Feat, Sneak Attack 8d6, Trap sense +5, Improved Uncanny Dodge, Evasion</p><p></p><p><strong>Racial Abilities</strong></p><p>Greater Invisibility (Su) A pixie remains invisible even when it attacks. This ability is constant, but the pixie can suppress or resume it as a free action.</p><p></p><p><strong>Spell-Like Abilities</strong></p><p>1/day—lesser confusion (DC 14), dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts (DC 15), dispel magic, entangle (DC 14), permanent image (DC 19; visual and auditory elements only). Caster level 8th. The save DCs are Charisma-based. </p><p></p><p><strong>History</strong></p><p>Grift is a rogue in employ of the Useeli Court, The council of Fey directed by their gods sent a delegation to No Mans Land to assist in stopping the actions and machinations of the Disciples of Uaedo. Grift was chosen by the Useeli Court for his ability as a scout and for his skills in infiltrating harder to access locations that may hold information or items of interest to the Court. Grift tends to be more cautious about his actions and speed to battle. His cool head has saved the lives of others teamed with him in the past and though he is not delegated as the leader of this team, it would be assumed that he would manage to be a voice of reason to a leader forced to work with mortal enemies in the face of a greater evil.</p><p></p><p><strong>Desc</strong></p><p>Grift doesn't look like much and that’s the way he likes it. He long ago scorned the ways of his people. He wears clothing more similar to what could be found in the realms of humans much to everyone’s dismay. If it wasn't for his effectiveness he would have been scorned a long time back. But some things are willingly looked over for value. His hair is bright blue and close cropped. His skin is a deep olive color and his eyes a bright orange.</p><p></p><p><a href="http://invisiblecastle.com/find.py?id=968060" target="_blank">http://invisiblecastle.com/find.py?id=968060</a></p><p></p><p>Pixie characters possess the following racial traits. </p><p>• -4 Strength, +8 Dexterity, +6 Intelligence, +4 Wisdom, +6 Charisma. </p><p>• Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters. </p><p>• A pixie’s base land speed is 20 feet. It also has a fly speed of 60 feet (good). </p><p>• Low-light vision. </p><p>• Skills: Pixies have a +2 racial bonus on Listen, Search, and Spot checks. </p><p>• Racial Feats: A pixie receives Dodge and Weapon Finesse as bonus feats. </p><p>• +1 natural armor bonus. </p><p>• Special Attacks (see above): Spell-like abilities. </p><p>• Special Qualities (see above): Damage reduction 10/cold iron, greater invisibility, spell resistance equal to 15 + class levels. </p><p>• Automatic Languages: Common, Sylvan. Bonus Languages: Elven, Gnome, Halfling. </p><p>• Favored Class: Sorcerer. </p><p>• Level adjustment +4</p><p></p><p>[/sblock]</p><p></p><p>Updated Char sheet.</p></blockquote><p></p>
[QUOTE="Unkabear, post: 3449321, member: 39373"] Alright here is my concept. Let me know what you think. Grift [sblock] [B]Grift[/B] [B]Race[/B]: Pixie [B]Level[/B]: (ecl+4, Rogue 16) [B]Alignment[/B]: Chaotic Good [B]Size[/B]: Small [B]Height[/B]: 2 1/2’ [B]Weight[/B]: 30lbs [B]Speed[/B]: 20’ walk 60’ fly good maneuverability [B]Type[/B]: Fey [6,5,3] = (14) [6,5,5] = (16) [6,5,5] = (16) [6,4,3] = (13) [6,6,3] = (15) [6,4,3] = (13) [B]Str[/B] 10 +0 [B]Dex [/B] 26 +8 [B]Con [/B] 16 +3 [B]Int [/B] 20 +5 [B]Wis [/B] 20 +5 [B]Cha [/B] 19 +4 [B]BAB [/B] +12/+7/+2 Ranged +20/+15/+10 Grapple +8 [B]AC [/B] 38 = 10 + 8 armor + 8 dex + 1 small + 5 deflection + 6 natural armor Damage reduction 10/cold iron, spell resistance equal to 31 [B]HP [/B] 103 [url]http://invisiblecastle.com/find.py?id=970194[/url] [B]Fort[/B] 8 = 5 + 3 [B]Ref[/B] 20 = 10 + 8 + 2(Rogues Vest) [B]Will[/B] 10 = 5 + 5 [B]Weapons & Damage[/B] +3 FDP Small Light Crossbow +24/+19/+14 1d6+7 19-20x2 80ft +3 DPM Small Short Sword +23/+18/+13 1d4+3 19-20x2 (True Death Crystal) Dagger Thrown +21/+16/+11 1d3 19-20x2 SA 8d6 (1d6 Rogues Vest, 1d6 Deadly Precision = 10d6) [code] [B]Skills[/B] total ranks skill mod misc synergy Bluff (Cha) [B]14[/B] = 10 + 4 + + Decipher Script (Int) [B]14[/B] = 10 + 4 + + Diplomacy (Cha) [B]4[/B] = + 4 + + Disable Device (Int) [B]23[/B] = 19 + 4 + + Escape Artist (Dex) [B]18[/B] = 10 + 8 + + Gather Information (Cha) [B]14[/B] = 10 + 4 + + Hide (Dex) [B]33[/B] = 19 + 8 + 6 + Intimidate (Cha) [B]16[/B] = 10 + 4 + + 2 Bluff Listen (Wis) [B]26[/B] = 19 + 5 + 2 + Move Silently (Dex) [B]29[/B] = 19 + 8 + 2 + Open Lock (Dex) [B]27[/B] = 19 + 8 + + Search (Int) [B]33[/B] = 19 + 5 + 9 + Sense Motive (Wis) [B]26[/B] = 19 + 5 + 2 + Sleight of Hand (Dex) [B]20[/B] = 10 + 8 + + 2 Bluff Spot (Wis) [B]35[/B] = 19 + 5 + 11 + Tumble (Dex) [B]17[/B] = 9 + 8 + + Use Magic Device (Cha) [B]23[/B] = 19 + 4 + + Use Rope (Dex) [B]8[/B] = + 8 + + 240 Total Skill Points [/code] [B]Magic Items[/B] Ring of Protection +5 Amulet of Natural Armor +5 Bracers of Armor +8 Rogues Vest Gauntlet of Infinite Blades Crystal Mask of Insight Ring of Regeneration Boots of Tracklessness Greater Truedeath Crystal +3 Deadly Precision Metaline Shortsword +3 Force Deadly Precision Light Crossbow Everfull Mug Everlasting Rations Personal Oasis Hewards Handy Haversack 80 cases of crossbow bolts Bottle of air Wand of shatter Wand of Knock Wand of Cure Moderate Wounds Wand of fireball (5th) 10 exploding spikes Rod of Bodily restoration Thorn Pouch [B]Eq[/B] Dagger Candle Chalk 3 pieces Flint & Steel Mirror Small Steel Oil (1-pint flask)(x2) Sewing Needle Whetstone Masterwork Thieves Picks Ever Burning Torch Explorers Outfit [B]feats [/B] Point Blank Shot (lvl1), Precise shot (lvl3), Weapon Focus Light Crossbow (lvl6), Crossbow Sniper (lvl9), Rapid Reload (lvl12), Dead Eye Shot(lvl15), Savvy Rogue (rogue Spec Abil 16), Dodge (racial bonus), Weapon Finesse (racial bonus) [B]rogue special abilities[/B] Improved Evasion, Crippling Strike, Feat, Sneak Attack 8d6, Trap sense +5, Improved Uncanny Dodge, Evasion [B]Racial Abilities[/B] Greater Invisibility (Su) A pixie remains invisible even when it attacks. This ability is constant, but the pixie can suppress or resume it as a free action. [B]Spell-Like Abilities[/B] 1/day—lesser confusion (DC 14), dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts (DC 15), dispel magic, entangle (DC 14), permanent image (DC 19; visual and auditory elements only). Caster level 8th. The save DCs are Charisma-based. [B]History[/B] Grift is a rogue in employ of the Useeli Court, The council of Fey directed by their gods sent a delegation to No Mans Land to assist in stopping the actions and machinations of the Disciples of Uaedo. Grift was chosen by the Useeli Court for his ability as a scout and for his skills in infiltrating harder to access locations that may hold information or items of interest to the Court. Grift tends to be more cautious about his actions and speed to battle. His cool head has saved the lives of others teamed with him in the past and though he is not delegated as the leader of this team, it would be assumed that he would manage to be a voice of reason to a leader forced to work with mortal enemies in the face of a greater evil. [B]Desc[/B] Grift doesn't look like much and that’s the way he likes it. He long ago scorned the ways of his people. He wears clothing more similar to what could be found in the realms of humans much to everyone’s dismay. If it wasn't for his effectiveness he would have been scorned a long time back. But some things are willingly looked over for value. His hair is bright blue and close cropped. His skin is a deep olive color and his eyes a bright orange. [url]http://invisiblecastle.com/find.py?id=968060[/url] Pixie characters possess the following racial traits. • -4 Strength, +8 Dexterity, +6 Intelligence, +4 Wisdom, +6 Charisma. • Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters. • A pixie’s base land speed is 20 feet. It also has a fly speed of 60 feet (good). • Low-light vision. • Skills: Pixies have a +2 racial bonus on Listen, Search, and Spot checks. • Racial Feats: A pixie receives Dodge and Weapon Finesse as bonus feats. • +1 natural armor bonus. • Special Attacks (see above): Spell-like abilities. • Special Qualities (see above): Damage reduction 10/cold iron, greater invisibility, spell resistance equal to 15 + class levels. • Automatic Languages: Common, Sylvan. Bonus Languages: Elven, Gnome, Halfling. • Favored Class: Sorcerer. • Level adjustment +4 [/sblock] Updated Char sheet. [/QUOTE]
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