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No Man's Land (Recruitment Closed... Sort of)
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<blockquote data-quote="Nephtys" data-source="post: 3454913" data-attributes="member: 31780"><p>Mine too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>[sblock= Char in Progress]</p><p></p><p>Charname </p><p>LE Wartroll (12 Monstrous Humanoid + 6 LA), Monk 1, Rogue 1</p><p></p><p>Str: 42/+16 (16+20(race)+6(Enhancement))</p><p>Dex: 26/+8 (14+6(race)+6(Enhancement))</p><p>Con: 45/+17 (18+18(race)+6(Enhancement)+3(level))</p><p>Int: 17/+3 (13-2(race)+6(Enhancement))</p><p>Wis: 24/+7 (14+4(race)+6(Enhancement))</p><p>Cha: 19/+4 (13+0(race)+6(Enhancement))</p><p></p><p>AC: 57 (10+1(monk)+7(wis)+8(dex)+14(natural)+8(armour)+5(natural armour enhancement)+5(deflection)-1(size))</p><p>Touch: 30</p><p>flatfooted: 49</p><p></p><p>HD/HP:13d8+1d6+238 = </p><p>Move: 40</p><p></p><p>Init: 8</p><p>Bab: +12</p><p>Melee: 12+16+</p><p>Ranged: 12+8+</p><p></p><p>Fort: 27 (3+2+0+17+5) +free movement</p><p>Ref: 24 (7+2+2+8+5) +evasion</p><p>Will: 23 (7+2+0+9+5) +mindblank</p><p></p><p>Race Abilities:</p><p>Special Attacks: </p><p>Dazing Blow (Ex): The force of a war troll's blow can be overwhelming. If a war troll hits with a weapon or claw attack, the opponent must make a DC 34 (10+1/2HD+Con) Fortitude save or be dazed for 1 round. The save DC is Constitution-based.</p><p></p><p>Special Qualities: Damage reduction 5/adamantine, darkvision 90 ft., low-light vision, regeneration 9 (acid damage only), scent, spell resistance 20</p><p>Regeneration (Ex): Unlike with their lesser cousins, acid (not fire) deals normal damage to a war troll. If a war troll loses a limb or a body part, the lost portion regrows in 2d4 minutes. The creature can reattach the severed member instantly by holding it to the stump.</p><p></p><p></p><p>Class Abilities:</p><p>AC Bonus (Ex)</p><p>Flurry of Blows (Ex)</p><p>Unarmed Strike (2d8)</p><p>Bonus Feat (Improved Grapple)</p><p>Sneak attack +1d6</p><p>Trapfinding</p><p></p><p>Skills: 42 (2x15+4x1+8x1)</p><p>Listen: 17 (10+7)</p><p>Spot: 17 (10+7)</p><p>Use Magic Device: 19 (14cc+8c+4)</p><p></p><p>Feats:1+3+6+9+12</p><p>Power Attack</p><p>Cleave </p><p>Great Cleave</p><p>Combat Reflexes</p><p>Improved Critical (Falchion)</p><p></p><p>Languages: Common, Giant</p><p></p><p></p><p>Equipment (760k):</p><p></p><p>Combined Monks Belt (13,000gp x1,5) and Belt of Magnificence +6 (Miniatures Handbook, 200K) +6 to all stats = 219,500 gp</p><p></p><p>Headband of Mindblank continuously (a Ring in DMG2, 110,000 gp)</p><p></p><p>Cloak of Resistance+5 (25,000 gp)</p><p></p><p>Hat of Disguise (1,800 gp)</p><p></p><p>Winds of Flying (54,000 gp)</p><p></p><p>Ring of Freedom of Movement (40,000 gp)</p><p></p><p>Flesh Ring of Scorn (BoVD, 8,000 gp x1,5), Sustenance (2500 gp x1,5), and Greater Elemental (acid 30) Resistance (44,000 gp) = 59750 gp</p><p></p><p>Bracers of Armour +8: 64000gp</p><p></p><p>Amulet of Natural Armour +5: 50k</p><p></p><p>Boots of Protection +5: 50k</p><p></p><p>Gloves of the Master Strategist (Ghostwalk, 3600 gp)</p><p></p><p>Handy Haversack: 2000 gp</p><p></p><p>Wand of Cure Light Wounds x4: 3000 gp</p><p></p><p>Wand of Mirror Image: 4500 gp </p><p></p><p>Scroll of Haste x10: 3750 gp</p><p></p><p>Large Adamantium Falchion of Human Bane +3: 38200 gp</p><p>(2d6+3+2d6vs humans 15-20x2)</p><p></p><p>Large Cold Iron Spiked Chain +3: 20700gp</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Nephtys, post: 3454913, member: 31780"] Mine too :) [sblock= Char in Progress] Charname LE Wartroll (12 Monstrous Humanoid + 6 LA), Monk 1, Rogue 1 Str: 42/+16 (16+20(race)+6(Enhancement)) Dex: 26/+8 (14+6(race)+6(Enhancement)) Con: 45/+17 (18+18(race)+6(Enhancement)+3(level)) Int: 17/+3 (13-2(race)+6(Enhancement)) Wis: 24/+7 (14+4(race)+6(Enhancement)) Cha: 19/+4 (13+0(race)+6(Enhancement)) AC: 57 (10+1(monk)+7(wis)+8(dex)+14(natural)+8(armour)+5(natural armour enhancement)+5(deflection)-1(size)) Touch: 30 flatfooted: 49 HD/HP:13d8+1d6+238 = Move: 40 Init: 8 Bab: +12 Melee: 12+16+ Ranged: 12+8+ Fort: 27 (3+2+0+17+5) +free movement Ref: 24 (7+2+2+8+5) +evasion Will: 23 (7+2+0+9+5) +mindblank Race Abilities: Special Attacks: Dazing Blow (Ex): The force of a war troll's blow can be overwhelming. If a war troll hits with a weapon or claw attack, the opponent must make a DC 34 (10+1/2HD+Con) Fortitude save or be dazed for 1 round. The save DC is Constitution-based. Special Qualities: Damage reduction 5/adamantine, darkvision 90 ft., low-light vision, regeneration 9 (acid damage only), scent, spell resistance 20 Regeneration (Ex): Unlike with their lesser cousins, acid (not fire) deals normal damage to a war troll. If a war troll loses a limb or a body part, the lost portion regrows in 2d4 minutes. The creature can reattach the severed member instantly by holding it to the stump. Class Abilities: AC Bonus (Ex) Flurry of Blows (Ex) Unarmed Strike (2d8) Bonus Feat (Improved Grapple) Sneak attack +1d6 Trapfinding Skills: 42 (2x15+4x1+8x1) Listen: 17 (10+7) Spot: 17 (10+7) Use Magic Device: 19 (14cc+8c+4) Feats:1+3+6+9+12 Power Attack Cleave Great Cleave Combat Reflexes Improved Critical (Falchion) Languages: Common, Giant Equipment (760k): Combined Monks Belt (13,000gp x1,5) and Belt of Magnificence +6 (Miniatures Handbook, 200K) +6 to all stats = 219,500 gp Headband of Mindblank continuously (a Ring in DMG2, 110,000 gp) Cloak of Resistance+5 (25,000 gp) Hat of Disguise (1,800 gp) Winds of Flying (54,000 gp) Ring of Freedom of Movement (40,000 gp) Flesh Ring of Scorn (BoVD, 8,000 gp x1,5), Sustenance (2500 gp x1,5), and Greater Elemental (acid 30) Resistance (44,000 gp) = 59750 gp Bracers of Armour +8: 64000gp Amulet of Natural Armour +5: 50k Boots of Protection +5: 50k Gloves of the Master Strategist (Ghostwalk, 3600 gp) Handy Haversack: 2000 gp Wand of Cure Light Wounds x4: 3000 gp Wand of Mirror Image: 4500 gp Scroll of Haste x10: 3750 gp Large Adamantium Falchion of Human Bane +3: 38200 gp (2d6+3+2d6vs humans 15-20x2) Large Cold Iron Spiked Chain +3: 20700gp [/sblock] [/QUOTE]
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