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No Man's Land (Recruitment Closed... Sort of)
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<blockquote data-quote="Rino" data-source="post: 3456659" data-attributes="member: 10057"><p>my character (part of it anyway)</p><p></p><p>[sblock=scout]</p><p></p><p>Male Elven Rogue 5 / Scout 15</p><p>True Neutral</p><p>Strength 16 (+3)</p><p>Dexterity 32 (+11)</p><p>Constitution 24 (+7)</p><p>Intelligence 16 (+3)</p><p>Wisdom 12 (+1)</p><p>Charisma 10 (+0)</p><p> Size: Medium</p><p>Height: 5' 5"</p><p>Weight: 180 lb</p><p>Skin: </p><p>Eyes: </p><p>Hair: </p><p></p><p>Total Hit Points: 147</p><p>Speed: 50 feet [scout] </p><p>Armor Class: 14 = 10 +4 [dexterity] </p><p>Touch AC: 14</p><p>Flat-footed: 14 [uncanny dodge] </p><p>Initiative modifier: +13 = +11 [dexterity] +2 [scout] </p><p>Fortitude save: +15 = 6 [base] +7 [constitution] +2 [scout] </p><p>Reflex save: +24 = 13 [base] +11 [dexterity] </p><p>Will save: +7 = 6 [base] +1 [wisdom] </p><p>Attack (handheld): +15/+10/+5 = 14 [base] +1 [strength] </p><p>Attack (unarmed): +15/+10/+5 = 14 [base] +1 [strength] </p><p>Attack (missile): +25/+20/+15 = 14 [base] +11 [dexterity] </p><p>Grapple check: +15/+10/+5 = 14 [base] +1 [strength] </p><p>Light load:</p><p>Medium load:</p><p>Heavy load:</p><p>Lift over head:</p><p>Lift off ground:</p><p>Push or drag:</p><p>76 lb. or less</p><p>77-153 lb.</p><p>154-230 lb.</p><p>230 lb.</p><p>460 lb.</p><p>1150 lb</p><p>Languages: Common Dwarven Elven Infernal </p><p>Feats:</p><p>Dodge </p><p>Mobility </p><p>Point Blank Shot </p><p>Precise Shot </p><p>Rapid Shot </p><p>Many Shot </p><p>Quick Draw </p><p>Spring Attack </p><p>Other Feat 5 [hand-edit as needed]</p><p>Other Feat 9 [hand-edit as needed]</p><p>Weapon Focus x1 Weapon(s): comp. longbow</p><p>Traits: </p><p>Skill Name Key</p><p>Ability Skill</p><p>Modifier Ability</p><p>Modifier Ranks Misc.</p><p>Modifier</p><p>Appraise Int 26 = +3 +23 </p><p>Balance Dex* 18 = +11 +2 [tumble] </p><p>Bluff Cha 23 = +0 +23 </p><p>Climb Str* 3 = +3 </p><p>Diplomacy Cha 25 = +0 +23 +2 [bluff] </p><p>Disable Device Int 26 = +3 +23 </p><p>Disguise Cha 0 = +0 </p><p>Escape Artist Dex* 11 = +11 </p><p>Forgery Int 3 = +3 </p><p>Gather Information Cha 23 = +0 +23 </p><p>Heal Wis 1 = +1 </p><p>Hide Dex* 47 = +9 +23 +15</p><p>Intimidate Cha 25 = +0 +23 +2 [bluff] </p><p>Jump Str* 13 = +3 +2 [tumble] +8 [speed 50] </p><p>Listen Wis 1 = +1 </p><p>Move Silently Dex* 49 = +11 +23 +15</p><p>Open Lock Dex 34 = +11 +23 </p><p>Ride Dex 4 = +4 </p><p>Search Int 26 = +3 +23 </p><p>Tumble Dex* 27 = +4 +23 </p><p>Use Magic Device Cha 23 = +0 +23 </p><p>* = check penalty for wearing armor</p><p>Bluff >=5 ranks gives +2 on disguise checks to act in character.</p><p>Search >=5 ranks gives +2 on survival checks while tracking.</p><p>Human:</p><p>• Extra feat at first level (already included)</p><p>• Four extra skill points at first level (already included)</p><p>• One extra skill point at each additional level (already included)</p><p>Scout:</p><p>• Core class from "Complete Adventurer"</p><p>• Armor class bonuses after moving are not listed above.</p><p>• Level 1: Skirmish (+1d6), trapfinding</p><p>• Level 2: Battle fortitude +1, uncanny dodge</p><p>• Level 3: Fast movement +10 feet, skirmish (1d6, +1 AC)</p><p>• Level 4: Bonus feat (already included)</p><p>• Level 5: Evasion, skirmish (+2d6, +2 AC)</p><p>• Level 6: Flawless stride</p><p>• Level 7: Skirmish (+2d6, +2 AC)</p><p>• Level 8: Camouflage, bonus feat (already included)</p><p>• Level 9: Skirmish (+3d6, +2 AC)</p><p>• Level 10: Blindsense 30 feet</p><p>• Level 11: Battle fortitude +2, fast movement +20 feet, skirmish (3d6, +3 AC)</p><p>• Level 12: Bonus feat (already included)</p><p>• Level 13: Skirmish (+4d6, +3 AC)</p><p>• Level 14: Hide in plain sight</p><p>• Level 15: Skirmish (+4d6, +4 AC)</p><p></p><p>Rogue:</p><p>• Sneak Attack +3d6</p><p>• Trapfinding</p><p>• Evasion (level 2)</p><p>• Trap Sense (level 3)</p><p>• Uncanny Dodge (level 4)</p><p></p><p> </p><p>Equipment (760k)</p><p>Amulet of Health +6 (36k)</p><p>Gloves of dex +6 (36k)</p><p>Mithril chain shirt +5 of greater silent moves and shadow (93,6k)</p><p>Mithril heavy steal shield +5 animated (50,02k)</p><p>Tomes: str +3, con +4, dex +4 (302,5k)</p><p>+3 Comp +3str longbow of shock (32.7k)</p><p>Quiver of Elhonna (1.8k)</p><p>Cloak of Ristance +5 and arachnida (46k)</p><p>Gem of true seeing (75k)</p><p>Ioun stone Clear Spindle (4k)</p><p>Lockpicking ring (3,5k)</p><p>Wand of cure serious wounds (11.25k)</p><p>Arrows, Cold Iron (20) [40 gp; in weightless storage]</p><p>Arrows, Silver (10) [30 gp; in weightless storage]</p><p>Arrows, Regular (40) [40 gp; in weightless storage]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Rino, post: 3456659, member: 10057"] my character (part of it anyway) [sblock=scout] Male Elven Rogue 5 / Scout 15 True Neutral Strength 16 (+3) Dexterity 32 (+11) Constitution 24 (+7) Intelligence 16 (+3) Wisdom 12 (+1) Charisma 10 (+0) Size: Medium Height: 5' 5" Weight: 180 lb Skin: Eyes: Hair: Total Hit Points: 147 Speed: 50 feet [scout] Armor Class: 14 = 10 +4 [dexterity] Touch AC: 14 Flat-footed: 14 [uncanny dodge] Initiative modifier: +13 = +11 [dexterity] +2 [scout] Fortitude save: +15 = 6 [base] +7 [constitution] +2 [scout] Reflex save: +24 = 13 [base] +11 [dexterity] Will save: +7 = 6 [base] +1 [wisdom] Attack (handheld): +15/+10/+5 = 14 [base] +1 [strength] Attack (unarmed): +15/+10/+5 = 14 [base] +1 [strength] Attack (missile): +25/+20/+15 = 14 [base] +11 [dexterity] Grapple check: +15/+10/+5 = 14 [base] +1 [strength] Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 76 lb. or less 77-153 lb. 154-230 lb. 230 lb. 460 lb. 1150 lb Languages: Common Dwarven Elven Infernal Feats: Dodge Mobility Point Blank Shot Precise Shot Rapid Shot Many Shot Quick Draw Spring Attack Other Feat 5 [hand-edit as needed] Other Feat 9 [hand-edit as needed] Weapon Focus x1 Weapon(s): comp. longbow Traits: Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Appraise Int 26 = +3 +23 Balance Dex* 18 = +11 +2 [tumble] Bluff Cha 23 = +0 +23 Climb Str* 3 = +3 Diplomacy Cha 25 = +0 +23 +2 [bluff] Disable Device Int 26 = +3 +23 Disguise Cha 0 = +0 Escape Artist Dex* 11 = +11 Forgery Int 3 = +3 Gather Information Cha 23 = +0 +23 Heal Wis 1 = +1 Hide Dex* 47 = +9 +23 +15 Intimidate Cha 25 = +0 +23 +2 [bluff] Jump Str* 13 = +3 +2 [tumble] +8 [speed 50] Listen Wis 1 = +1 Move Silently Dex* 49 = +11 +23 +15 Open Lock Dex 34 = +11 +23 Ride Dex 4 = +4 Search Int 26 = +3 +23 Tumble Dex* 27 = +4 +23 Use Magic Device Cha 23 = +0 +23 * = check penalty for wearing armor Bluff >=5 ranks gives +2 on disguise checks to act in character. Search >=5 ranks gives +2 on survival checks while tracking. Human: • Extra feat at first level (already included) • Four extra skill points at first level (already included) • One extra skill point at each additional level (already included) Scout: • Core class from "Complete Adventurer" • Armor class bonuses after moving are not listed above. • Level 1: Skirmish (+1d6), trapfinding • Level 2: Battle fortitude +1, uncanny dodge • Level 3: Fast movement +10 feet, skirmish (1d6, +1 AC) • Level 4: Bonus feat (already included) • Level 5: Evasion, skirmish (+2d6, +2 AC) • Level 6: Flawless stride • Level 7: Skirmish (+2d6, +2 AC) • Level 8: Camouflage, bonus feat (already included) • Level 9: Skirmish (+3d6, +2 AC) • Level 10: Blindsense 30 feet • Level 11: Battle fortitude +2, fast movement +20 feet, skirmish (3d6, +3 AC) • Level 12: Bonus feat (already included) • Level 13: Skirmish (+4d6, +3 AC) • Level 14: Hide in plain sight • Level 15: Skirmish (+4d6, +4 AC) Rogue: • Sneak Attack +3d6 • Trapfinding • Evasion (level 2) • Trap Sense (level 3) • Uncanny Dodge (level 4) Equipment (760k) Amulet of Health +6 (36k) Gloves of dex +6 (36k) Mithril chain shirt +5 of greater silent moves and shadow (93,6k) Mithril heavy steal shield +5 animated (50,02k) Tomes: str +3, con +4, dex +4 (302,5k) +3 Comp +3str longbow of shock (32.7k) Quiver of Elhonna (1.8k) Cloak of Ristance +5 and arachnida (46k) Gem of true seeing (75k) Ioun stone Clear Spindle (4k) Lockpicking ring (3,5k) Wand of cure serious wounds (11.25k) Arrows, Cold Iron (20) [40 gp; in weightless storage] Arrows, Silver (10) [30 gp; in weightless storage] Arrows, Regular (40) [40 gp; in weightless storage] [/sblock] [/QUOTE]
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