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<blockquote data-quote="Insight" data-source="post: 3456894" data-attributes="member: 11437"><p>[sblock]I was going to use the Divine Ward feat from PHB2, which would have allowed me to select a target and use touch as ranged spells on this target for the next 24 hrs. The downside to this option is that I would need to blow a turn attempt to create the effect, and a turn attempt each time I cast such a spell on the target. It would almost be better to use Reach Spell, or Divine Metamagic (Reach Spell). Both options kinda suck. I guess I could pick maybe two people in the party to heal (I could get others with mass heals and the like), I could cast 7 spells per day if I didn't use my turn attempts for anything else.</p><p></p><p>The other option is to interpret the Ghost Touch property for armor such that I could deliver touch spells to nonethereal targets. The FAQ implies that I should be able to do it, but doesn't say specifically. Since the rules don't really look at things from an incorporeal creature's perspective, the Ghost Touch property assumes you are using it to hit an incorporeal creature, not the other way around. I believe it works both ways...</p><p></p><p>According to the FAQ, </p><p></p><p></p><p>also...</p><p></p><p></p><p></p><p>So, by inference, and this is completely my interpretation, a manifested ghost wearing ghost touch armor (a +3 mod by the way) would be able to "make normal attacks" as long as they were unarmed (since he would need a ghost touch weapon to make a melee attack with said weapon), or a touch attack. And if you're thinking this would make Ghost Monks too powerful, remember this is a property applied to armor, which Monks can't wear and get the vast majority of their abilities.</p><p></p><p>Of course, the next question becomes, "Can Ghosts wearing Ghost Touch Armor use wands (or other items) that require touch?" That's a much harder question. You can't apply Ghost Touch to things that aren't weapons, armor, or shields, so I would say no based on the strict SRD interpretation (you can't put Ghost Touch on a wand). However, if using a wand is considered a touch attack (and I would imagine if a spell is considered a touch attack, and the wand is based on said spell, maybe it should be as well), then you have an argument for the flip side of that.</p><p></p><p>My last possibility, and this is a bit of a reach, is the Ghostly Grasp feat from Libris Mortis. It allows me to wear, wield, or otherwise use corporeal items as if I were not incorporeal. If the DM interpreted this as being able to use touch spells on willing targets, I would be OK with that, but like I said, it's a bit of a reach.</p><p></p><p>Of course, if I am able to take over someone's body, I can cast all kinds of touch spells <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Insight, post: 3456894, member: 11437"] [sblock]I was going to use the Divine Ward feat from PHB2, which would have allowed me to select a target and use touch as ranged spells on this target for the next 24 hrs. The downside to this option is that I would need to blow a turn attempt to create the effect, and a turn attempt each time I cast such a spell on the target. It would almost be better to use Reach Spell, or Divine Metamagic (Reach Spell). Both options kinda suck. I guess I could pick maybe two people in the party to heal (I could get others with mass heals and the like), I could cast 7 spells per day if I didn't use my turn attempts for anything else. The other option is to interpret the Ghost Touch property for armor such that I could deliver touch spells to nonethereal targets. The FAQ implies that I should be able to do it, but doesn't say specifically. Since the rules don't really look at things from an incorporeal creature's perspective, the Ghost Touch property assumes you are using it to hit an incorporeal creature, not the other way around. I believe it works both ways... According to the FAQ, also... So, by inference, and this is completely my interpretation, a manifested ghost wearing ghost touch armor (a +3 mod by the way) would be able to "make normal attacks" as long as they were unarmed (since he would need a ghost touch weapon to make a melee attack with said weapon), or a touch attack. And if you're thinking this would make Ghost Monks too powerful, remember this is a property applied to armor, which Monks can't wear and get the vast majority of their abilities. Of course, the next question becomes, "Can Ghosts wearing Ghost Touch Armor use wands (or other items) that require touch?" That's a much harder question. You can't apply Ghost Touch to things that aren't weapons, armor, or shields, so I would say no based on the strict SRD interpretation (you can't put Ghost Touch on a wand). However, if using a wand is considered a touch attack (and I would imagine if a spell is considered a touch attack, and the wand is based on said spell, maybe it should be as well), then you have an argument for the flip side of that. My last possibility, and this is a bit of a reach, is the Ghostly Grasp feat from Libris Mortis. It allows me to wear, wield, or otherwise use corporeal items as if I were not incorporeal. If the DM interpreted this as being able to use touch spells on willing targets, I would be OK with that, but like I said, it's a bit of a reach. Of course, if I am able to take over someone's body, I can cast all kinds of touch spells :lol: [/sblock] [/QUOTE]
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