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No Man's Land (Recruitment Closed... Sort of)
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<blockquote data-quote="Jemal" data-source="post: 3464984" data-attributes="member: 9026"><p>Shayrui OK, looked over Superninja, and here's my take : Drop the +4 Con book. the extra 40 hp isn't worh 110,000 GP.. Not when that GP can instead get you other stuff that could benefit you more...</p><p>Problem there, though, is that you only have 3 open slots: Bracers, Boots and Robe. </p><p>You should probably buff your AC a bit, and you ALSO don't have a method of Flight (At 20th level that's important). Now by my calculations, if you drop the con book you'd have 112,905 gp. Wings of flying would cost 68,000 to add onto your cloak, so you'd probably have to go with something a bit cheaper... Winged Boots (which fill an empty slot, too) are only 16K and work 3/day, meaning they'd be combat effective, if not travel effecient. For travel, you'd be better off with a carpet of flying(20K) or improving your speed(See also later)</p><p></p><p>As for AC, you could get Bracers of Armour+7(49K), and I guess a Robe(?) of Natural Armour+4(36K). That's an additional 11 AC.</p><p></p><p>I can't really think of anything to improve you level-wise. Personaly I don't take Shadow Dancer past lvl 2. </p><p>Thinking now, 2 Shadow Dancer/5 Thief Acrobat(Comp Adventurer) would get you Improved Evasion, Defensive roll (2/day), and a few other nifty abilities.. And 3 levels to spare, only sacrificing the Shadow (meh), and Slippery Mind. If you took those 3 levels in ShadowDancer (making it 5/5), you'd get the Summon Shadow, Improved Uncanny Dodge(meh), and a 3rd use of Defensive Roll. Then, by lvl 22 you'd have Slippery Mind.</p><p></p><p>*ALSO, if you're using Spring Attack, you may want to find a way to up your movement speed... a level of Barbarian, and boots of Striding/Springing would be good bonuses.</p><p></p><p>BTW, what's "War Wizard's Cloak of Stone" do?</p></blockquote><p></p>
[QUOTE="Jemal, post: 3464984, member: 9026"] Shayrui OK, looked over Superninja, and here's my take : Drop the +4 Con book. the extra 40 hp isn't worh 110,000 GP.. Not when that GP can instead get you other stuff that could benefit you more... Problem there, though, is that you only have 3 open slots: Bracers, Boots and Robe. You should probably buff your AC a bit, and you ALSO don't have a method of Flight (At 20th level that's important). Now by my calculations, if you drop the con book you'd have 112,905 gp. Wings of flying would cost 68,000 to add onto your cloak, so you'd probably have to go with something a bit cheaper... Winged Boots (which fill an empty slot, too) are only 16K and work 3/day, meaning they'd be combat effective, if not travel effecient. For travel, you'd be better off with a carpet of flying(20K) or improving your speed(See also later) As for AC, you could get Bracers of Armour+7(49K), and I guess a Robe(?) of Natural Armour+4(36K). That's an additional 11 AC. I can't really think of anything to improve you level-wise. Personaly I don't take Shadow Dancer past lvl 2. Thinking now, 2 Shadow Dancer/5 Thief Acrobat(Comp Adventurer) would get you Improved Evasion, Defensive roll (2/day), and a few other nifty abilities.. And 3 levels to spare, only sacrificing the Shadow (meh), and Slippery Mind. If you took those 3 levels in ShadowDancer (making it 5/5), you'd get the Summon Shadow, Improved Uncanny Dodge(meh), and a 3rd use of Defensive Roll. Then, by lvl 22 you'd have Slippery Mind. *ALSO, if you're using Spring Attack, you may want to find a way to up your movement speed... a level of Barbarian, and boots of Striding/Springing would be good bonuses. BTW, what's "War Wizard's Cloak of Stone" do? [/QUOTE]
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