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No More Baldur's Gate From Larion: Team Is 'Elated'
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<blockquote data-quote="Ruin Explorer" data-source="post: 9296054" data-attributes="member: 18"><p>In no way do they "have to" take that risk, I mean what the hell? That's like saying, because I used to drive a pickup truck, and now drive a sedan, my next car "has to" be a big SUV.</p><p></p><p>Why on earth would they "have to" make a game midway between DOS2 and BG3? That's nonsensical, surely?</p><p></p><p>If they're smart, they'll use the incredibly talented writers they hired to create a new IP, just like BioWare created Mass Effect and Dragon Age, rather than going back to Rivellon, which is basically a bad '90s grimdark fantasy heartbreaker kind of setting, and should be left in the '90s. Likewise employ their new, much more talented gameplay designers to design new gameplay, not to give us the yet another iteration of barrelmancy.</p><p></p><p>You don't think the development team cares about WotC's practices? Because I strongly suspect they do. I suspect they care as much as Swen does, in some cases more, because they're actual workers, for the most part. You seem to be taking a weird "only bosses can care about issues" attitude, which is very New York Times but also not very realistic. I suspect much of the "elation" (if there was any and that wasn't just Swen being Swen and reading into stuff what he wants to read) was because they no longer had to work with WotC.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9296054, member: 18"] In no way do they "have to" take that risk, I mean what the hell? That's like saying, because I used to drive a pickup truck, and now drive a sedan, my next car "has to" be a big SUV. Why on earth would they "have to" make a game midway between DOS2 and BG3? That's nonsensical, surely? If they're smart, they'll use the incredibly talented writers they hired to create a new IP, just like BioWare created Mass Effect and Dragon Age, rather than going back to Rivellon, which is basically a bad '90s grimdark fantasy heartbreaker kind of setting, and should be left in the '90s. Likewise employ their new, much more talented gameplay designers to design new gameplay, not to give us the yet another iteration of barrelmancy. You don't think the development team cares about WotC's practices? Because I strongly suspect they do. I suspect they care as much as Swen does, in some cases more, because they're actual workers, for the most part. You seem to be taking a weird "only bosses can care about issues" attitude, which is very New York Times but also not very realistic. I suspect much of the "elation" (if there was any and that wasn't just Swen being Swen and reading into stuff what he wants to read) was because they no longer had to work with WotC. [/QUOTE]
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No More Baldur's Gate From Larion: Team Is 'Elated'
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