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No More Baldur's Gate From Larion: Team Is 'Elated'
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<blockquote data-quote="Ruin Explorer" data-source="post: 9300324" data-attributes="member: 18"><p>I very much doubt that. I've never, ever, in my entire time following gaming, seen any kind of licence of that type. Have you?</p><p></p><p>It would be unprecedented and bizarre.</p><p></p><p>Further, you can't just "use" someone's custom engine - you need literally dozens to hundreds of hours of training - most of it one-on-one, to be able to use it properly, and a time-limited licence would make no sense, because without the company supporting it for you, you'll need to fork that engine and develop your own version of it, because otherwise you have an unsupported engine and there is no possibility you are making it to release with that!</p><p></p><p>If they were using Unreal 5 and just had some custom modules and assets, I could see them perhaps being willing to sell those, though I doubt they'd come cheap and no way they'd be in the contract, but this is a completely custom in-house engine, and as [USER=7037492]@fluffybunbunkittens[/USER] points out, it's seemingly kind of a mess, too.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9300324, member: 18"] I very much doubt that. I've never, ever, in my entire time following gaming, seen any kind of licence of that type. Have you? It would be unprecedented and bizarre. Further, you can't just "use" someone's custom engine - you need literally dozens to hundreds of hours of training - most of it one-on-one, to be able to use it properly, and a time-limited licence would make no sense, because without the company supporting it for you, you'll need to fork that engine and develop your own version of it, because otherwise you have an unsupported engine and there is no possibility you are making it to release with that! If they were using Unreal 5 and just had some custom modules and assets, I could see them perhaps being willing to sell those, though I doubt they'd come cheap and no way they'd be in the contract, but this is a completely custom in-house engine, and as [USER=7037492]@fluffybunbunkittens[/USER] points out, it's seemingly kind of a mess, too. [/QUOTE]
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No More Baldur's Gate From Larion: Team Is 'Elated'
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