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No more "fluff"!!! [A rant and a request]
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<blockquote data-quote="MerakSpielman" data-source="post: 1404525" data-attributes="member: 7464"><p>I like "fluff" and "crunch."</p><p> </p><p>All rpg books contain information that assists in establishing a believable world, setting the scene, helping the reader truly understand what the writer is trying to get across in everyday language.</p><p> </p><p>All rpg books contain mechanical, rules-specific information that is useful when making stat blocks, rolling dice, or other mechanical functions of gaming.</p><p> </p><p>These two categories are different. We need <em>some</em> sort of terminology to distinguich them from each other. "Fluff" and "crunch" do the job just fine.</p><p> </p><p>Can you imagine how dull it would be to read an RPG book with no fluff? It would be the SRD in hardback. No images, no interesting explanitory text, just raw rules. Boring. Fluff softens it up, makes it easier to digest. Fluff is gentle. I think fluff is a fine word to mean what it means.</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1404525, member: 7464"] I like "fluff" and "crunch." All rpg books contain information that assists in establishing a believable world, setting the scene, helping the reader truly understand what the writer is trying to get across in everyday language. All rpg books contain mechanical, rules-specific information that is useful when making stat blocks, rolling dice, or other mechanical functions of gaming. These two categories are different. We need [i]some[/i] sort of terminology to distinguich them from each other. "Fluff" and "crunch" do the job just fine. Can you imagine how dull it would be to read an RPG book with no fluff? It would be the SRD in hardback. No images, no interesting explanitory text, just raw rules. Boring. Fluff softens it up, makes it easier to digest. Fluff is gentle. I think fluff is a fine word to mean what it means. [/QUOTE]
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No more "fluff"!!! [A rant and a request]
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