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No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures
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<blockquote data-quote="Minigiant" data-source="post: 8376445" data-attributes="member: 63508"><p>Races having different kinds of vision and different habitats could affect their culture.</p><p></p><p>For example, dwarf would not have a God of Darkness because they can see in the dark. They also would not have a God of Twilight because the difference between bright light and dim light is meaningless as it only matters for colors. Since darkvision would be used often in the dwarven would not stress Light, Darkness, and Twilight.</p><p></p><p>Whereas elves who don't sleep and might be awake and outside all the time, the transition of bright light, dim light, and darkness would be major parts of their culture. Their top gods is a magic and light god, a moon goddess, and a darkness and spiders goddess in FR.</p><p></p><p>But for humans, who can't see in the dark, Twilight and Darkness gods would have different meanings. Darkness gods would be super scary. And Twilight gods would be super serious due to the transition to the "I can't see what's out there" aspect of darkness.</p><p></p><p>In a setting, I'm creating, dwarves ignore the Light, Darkness, and Twilight (Moon and Star) gods. Elves worship all of them. Humans and halflings have churches for only the Light and Twilight gods and hunt the Darkness cults.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8376445, member: 63508"] Races having different kinds of vision and different habitats could affect their culture. For example, dwarf would not have a God of Darkness because they can see in the dark. They also would not have a God of Twilight because the difference between bright light and dim light is meaningless as it only matters for colors. Since darkvision would be used often in the dwarven would not stress Light, Darkness, and Twilight. Whereas elves who don't sleep and might be awake and outside all the time, the transition of bright light, dim light, and darkness would be major parts of their culture. Their top gods is a magic and light god, a moon goddess, and a darkness and spiders goddess in FR. But for humans, who can't see in the dark, Twilight and Darkness gods would have different meanings. Darkness gods would be super scary. And Twilight gods would be super serious due to the transition to the "I can't see what's out there" aspect of darkness. In a setting, I'm creating, dwarves ignore the Light, Darkness, and Twilight (Moon and Star) gods. Elves worship all of them. Humans and halflings have churches for only the Light and Twilight gods and hunt the Darkness cults. [/QUOTE]
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No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures
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