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No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures
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<blockquote data-quote="Lyxen" data-source="post: 8444920" data-attributes="member: 7032025"><p>Maybe it could, maybe it couldn't, again most people agree that they did a fantastic job, which is why I am annoyed at people saying "but it could have been better" as if they could themselves have done better.</p><p></p><p></p><p></p><p>Not necessarily, again not finding the opportunity and focussing elsewhere is a perfectly legitimate business decision which does not wall anything off.</p><p></p><p></p><p></p><p>And a very successful pizzeria famous for its pizzas should be careful about adding pasta to its menu, because it might make their menus too complicated, or the quality of the pasta might not be equal to the pizza, which might diminish their image in the public eye.</p><p></p><p></p><p></p><p>OK, this discussion is over. The company is not doing what YOU want, so it has to be doing a bad job, and you have to use a negative term like "wall". Please come back when you have a better idea how a company should be run and you have at least a modicum of success.</p><p></p><p></p><p></p><p>This is your opinion, but I totally disagree. First, no-one could have foreseen the social upheaval that happened, or at least its strength, and second, as you put it below, many people really like the previous settings, or at least some of them.</p><p></p><p></p><p></p><p>I have given you plenty, it's very complex to do (4e did it the right way, bottom up from a local and simple idea of "points of light" and it pleased a number of people, but it was never really developed, for example, and Eberron is good to my eyes but quite divisive in the community), requires lots of resources, it needs to be original, which in turn means that a lot of the previously published material will not be usable with it, in turn meaning that you need to publish things specifically for it, again dividing the community.</p><p></p><p>It's much better to publish in the hodge-podge of the FR where nothing is strongly defined and people can reuse a campaign easily in whatever setting they are running, including homebrew. Look for example how very few modules Eberron has had, no campaign ever, and how hard it is to adapt other setting adventures to it.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8444920, member: 7032025"] Maybe it could, maybe it couldn't, again most people agree that they did a fantastic job, which is why I am annoyed at people saying "but it could have been better" as if they could themselves have done better. Not necessarily, again not finding the opportunity and focussing elsewhere is a perfectly legitimate business decision which does not wall anything off. And a very successful pizzeria famous for its pizzas should be careful about adding pasta to its menu, because it might make their menus too complicated, or the quality of the pasta might not be equal to the pizza, which might diminish their image in the public eye. OK, this discussion is over. The company is not doing what YOU want, so it has to be doing a bad job, and you have to use a negative term like "wall". Please come back when you have a better idea how a company should be run and you have at least a modicum of success. This is your opinion, but I totally disagree. First, no-one could have foreseen the social upheaval that happened, or at least its strength, and second, as you put it below, many people really like the previous settings, or at least some of them. I have given you plenty, it's very complex to do (4e did it the right way, bottom up from a local and simple idea of "points of light" and it pleased a number of people, but it was never really developed, for example, and Eberron is good to my eyes but quite divisive in the community), requires lots of resources, it needs to be original, which in turn means that a lot of the previously published material will not be usable with it, in turn meaning that you need to publish things specifically for it, again dividing the community. It's much better to publish in the hodge-podge of the FR where nothing is strongly defined and people can reuse a campaign easily in whatever setting they are running, including homebrew. Look for example how very few modules Eberron has had, no campaign ever, and how hard it is to adapt other setting adventures to it. [/QUOTE]
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No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures
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