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No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures
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<blockquote data-quote="ReshiIRE" data-source="post: 8454169" data-attributes="member: 7031231"><p>The thing about that, especially as the series developed, Vulcans (from my understanding) where shown less as intellectually superior and more so that they have strong control over their emotions, leading to their ability to perform well in scenarios where it is necessary to be extremely logical is required (while still taking into account morals - often 'purely logical' beings in a lot of science-fiction are portrayed as also being morally awful or willing to do morally awful things, which... ironically, <em>often include completely illogical actions that the writers, in a scary way, think are logical?</em>)</p><p></p><p>They are <em>also</em> shown to suffer greatly in many ways from this. The episode Sarek of TNG, without going into spoilers for it, demonstrates this perfectly.</p><p></p><p>So theoretically, you <em>could</em> give Vulcans in a 5e system a fixed Intelligence ASI boost. But it might be more accurate to instead give them <em>racial features</em> and other traits to instead emphasis their ability control emotions. Perhaps a number of times equal to profiency reaction to give advantage against spells and features targetting Charisma, Wisdom and Intelligence saves, perhaps? Boosts to skills involving logic, like Arcana? The ability to cast certain spells relating to emotions to help their companions? </p><p></p><p>Those could all be exciting features instead of a +1 modifier, no?</p></blockquote><p></p>
[QUOTE="ReshiIRE, post: 8454169, member: 7031231"] The thing about that, especially as the series developed, Vulcans (from my understanding) where shown less as intellectually superior and more so that they have strong control over their emotions, leading to their ability to perform well in scenarios where it is necessary to be extremely logical is required (while still taking into account morals - often 'purely logical' beings in a lot of science-fiction are portrayed as also being morally awful or willing to do morally awful things, which... ironically, [I]often include completely illogical actions that the writers, in a scary way, think are logical?[/I]) They are [I]also[/I] shown to suffer greatly in many ways from this. The episode Sarek of TNG, without going into spoilers for it, demonstrates this perfectly. So theoretically, you [I]could[/I] give Vulcans in a 5e system a fixed Intelligence ASI boost. But it might be more accurate to instead give them [I]racial features[/I] and other traits to instead emphasis their ability control emotions. Perhaps a number of times equal to profiency reaction to give advantage against spells and features targetting Charisma, Wisdom and Intelligence saves, perhaps? Boosts to skills involving logic, like Arcana? The ability to cast certain spells relating to emotions to help their companions? Those could all be exciting features instead of a +1 modifier, no? [/QUOTE]
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No More "Humans in Funny Hats": Racial Mechanics Should Determine Racial Cultures
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