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<blockquote data-quote="Swanosaurus" data-source="post: 9347133" data-attributes="member: 7044220"><p>I just have to mention that this runs counter to all my experiences in 38 years of roleplaying. We did chases without dedicated chase rules, swam through underground rivers without dedicated rules for swimming and holding your breath, threw big rocks down on enemies without any rules for how to hit them and how much damage the rock will do ... and we didn't write all of that stuff down as house-rules, we just came up with something whenever there wasn't a rule and did it like that. Of course what the ruleset offers structures how you think about your actions, but for us, in the end, it was always the fiction that determined whether something might be possible, and if it was deemed possible, we found a stat to roll on, and difficutly modifier to apply to it, and rolled.</p></blockquote><p></p>
[QUOTE="Swanosaurus, post: 9347133, member: 7044220"] I just have to mention that this runs counter to all my experiences in 38 years of roleplaying. We did chases without dedicated chase rules, swam through underground rivers without dedicated rules for swimming and holding your breath, threw big rocks down on enemies without any rules for how to hit them and how much damage the rock will do ... and we didn't write all of that stuff down as house-rules, we just came up with something whenever there wasn't a rule and did it like that. Of course what the ruleset offers structures how you think about your actions, but for us, in the end, it was always the fiction that determined whether something might be possible, and if it was deemed possible, we found a stat to roll on, and difficutly modifier to apply to it, and rolled. [/QUOTE]
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