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<blockquote data-quote="overgeeked" data-source="post: 9347329" data-attributes="member: 86653"><p>What you're describing sounds more like a boardgame to me. Never doing anything not explicitly covered by some specific rule in 3000+ pages of rules. Having to memorize or constantly look up rules just to play the game. It quickly becomes too cumbersome to actually play. Or worse, have a computer do all that work for you. As you say, it would be a special kind of hell for me.</p><p></p><p>That direction of design is exactly where Free Kriegsspiel came from. It was a rejection of overly complicated game rules. Which is good for us because Free Kriegsspiel is where the idea of a referee or umpire came from, which directly lead to David Wesely inventing RPGs with Braunstein. The things you're trying to reject are literally the foundational elements of the genre of games we call RPGs.</p><p></p><p>Sorry. But that line of thought (hyper-detailed and overly restrictive rules) is anathema to the core reasons I play these games. Legit everything you seem to think of as a bug is what I think of as a feature.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 9347329, member: 86653"] What you're describing sounds more like a boardgame to me. Never doing anything not explicitly covered by some specific rule in 3000+ pages of rules. Having to memorize or constantly look up rules just to play the game. It quickly becomes too cumbersome to actually play. Or worse, have a computer do all that work for you. As you say, it would be a special kind of hell for me. That direction of design is exactly where Free Kriegsspiel came from. It was a rejection of overly complicated game rules. Which is good for us because Free Kriegsspiel is where the idea of a referee or umpire came from, which directly lead to David Wesely inventing RPGs with Braunstein. The things you're trying to reject are literally the foundational elements of the genre of games we call RPGs. Sorry. But that line of thought (hyper-detailed and overly restrictive rules) is anathema to the core reasons I play these games. Legit everything you seem to think of as a bug is what I think of as a feature. [/QUOTE]
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