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<blockquote data-quote="green slime" data-source="post: 3044262" data-attributes="member: 1325"><p>I'm sorry, but I strongly disagree. Why should all available PC races be able to take any class? Why is this a natural assumption at all? If PrC can be restricted to certain races, cultures, and regions, why can't classes? Why is this (unqualified statement of opinion from you): "not good world-building". </p><p></p><p>I personally very strongly believe in having classes be available along racial lines. It reinforces a certain flavour, IMO.</p><p></p><p>IMC, humans from the Empire may be fighters, paladins, clerics, wizards, and rogues. The foul Humans of the Eastern Wastes may be fighters, hexblades, clerics of the god of Death, dread necromancers, rogues, or beguilers. Centaurs are barbarians, rangers, and druids. Fey have other specific classes, as did the dwarves (but the dwarves are all extinct anyway) and the Lizardfolk.</p><p></p><p>As player, you shouldn't just decide upon levelling to grab a level of X without some heavy in game justification. I enforce a training time for switching to a new class. You just don't pick up a level of Barbarian because you spoke a few times with your Centaur buddy.</p><p></p><p>Given the multitude of possible arcane/divine/psionic magics available within the D20 system, why shouldn't it be like this? Enforcing a cultural/racial flavour in order to build a more rich world, rather than a bland mix of everything?</p></blockquote><p></p>
[QUOTE="green slime, post: 3044262, member: 1325"] I'm sorry, but I strongly disagree. Why should all available PC races be able to take any class? Why is this a natural assumption at all? If PrC can be restricted to certain races, cultures, and regions, why can't classes? Why is this (unqualified statement of opinion from you): "not good world-building". I personally very strongly believe in having classes be available along racial lines. It reinforces a certain flavour, IMO. IMC, humans from the Empire may be fighters, paladins, clerics, wizards, and rogues. The foul Humans of the Eastern Wastes may be fighters, hexblades, clerics of the god of Death, dread necromancers, rogues, or beguilers. Centaurs are barbarians, rangers, and druids. Fey have other specific classes, as did the dwarves (but the dwarves are all extinct anyway) and the Lizardfolk. As player, you shouldn't just decide upon levelling to grab a level of X without some heavy in game justification. I enforce a training time for switching to a new class. You just don't pick up a level of Barbarian because you spoke a few times with your Centaur buddy. Given the multitude of possible arcane/divine/psionic magics available within the D20 system, why shouldn't it be like this? Enforcing a cultural/racial flavour in order to build a more rich world, rather than a bland mix of everything? [/QUOTE]
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