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No more ubiquitous dump stats !?
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<blockquote data-quote="SmilingPiePlate" data-source="post: 4173422" data-attributes="member: 13814"><p>Personally I kinda like that it sounds like playing a character with low Con won't be quite as crippling.</p><p></p><p>It's kinda clever of them when I think about it; low constitution characters will have less long-term staying power or encounter endurance. They'll run out of healing surges faster. But they won't be dramatically easier to kill in any given fight (except maybe the one that runs them out of surges) than high Con characters are. Their small scale survivability isn't noticeably impacted but their long term endurance is.</p><p></p><p>I think that's a clever way to do it. In 3.5 and 3.0 I never played a character with a Con lower than 14. I'd feel a bit safer doing so in 4th, based on the rules I've seen. </p><p></p><p>As for there being no one stat that the majority of core classes can happily ignore, I think that's a good thing. Intelligence might be a stat not all classes use, but my experience playing DnD is that unless someone has a specific character concept in mind, nobody wants their character to be unintelligent. I don't think you're going to see a glut of illiterate, slack-jawed idiot rogues.</p></blockquote><p></p>
[QUOTE="SmilingPiePlate, post: 4173422, member: 13814"] Personally I kinda like that it sounds like playing a character with low Con won't be quite as crippling. It's kinda clever of them when I think about it; low constitution characters will have less long-term staying power or encounter endurance. They'll run out of healing surges faster. But they won't be dramatically easier to kill in any given fight (except maybe the one that runs them out of surges) than high Con characters are. Their small scale survivability isn't noticeably impacted but their long term endurance is. I think that's a clever way to do it. In 3.5 and 3.0 I never played a character with a Con lower than 14. I'd feel a bit safer doing so in 4th, based on the rules I've seen. As for there being no one stat that the majority of core classes can happily ignore, I think that's a good thing. Intelligence might be a stat not all classes use, but my experience playing DnD is that unless someone has a specific character concept in mind, nobody wants their character to be unintelligent. I don't think you're going to see a glut of illiterate, slack-jawed idiot rogues. [/QUOTE]
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