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No more WotC Star Wars - announcement
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<blockquote data-quote="RodneyThompson" data-source="post: 5071291" data-attributes="member: 3594"><p>Oh, don't worry about me. I'm here and I'm fine. I'm sad to see things end, of course, but we had a good run. </p><p></p><p>Thanks for all the kind words about Saga Edition. As the lead designer and developer of every single Saga Edition book (except the core book, as I was but a mere freelancer when we designed that one), there's a lot of my love of Star Wars in the game. I think being pretty much the one, go-to guy for the product line has taught me a lot, not only about game design but also about managing a whole line of products. By the time <em>Unknown Regions</em> comes out, I will have brought 13 books, 1 GM screen, and a 10-part online adventure path all the way from concept to print, with my hands on the project literally every step of the way. It's been a fantastic learning experience.</p><p></p><p>And, it has paid off. In December of 2008 I was officially made a developer on D&D, both (I think) as a reward for the good work I'd been doing, and so that, in case the license did end (which we now see it will), I'd still have a place in R&D. While I've continued to shepherd the Star Wars line, I've also been a developer on some great books (including lead developer of the Eberron Campaign Guide, Martial Power 2, Monster Manual 3, and both Dark Sun books) and, as some of you might have noticed, I'm one of the designers of three of the books on the upcoming Essentials line. </p><p></p><p>So, if you've liked the work I've done on Saga Edition, I hope you'll take a look at my D&D stuff too. I think a lot of the lessons I learned on Saga Edition will carry over to my D&D work. </p><p></p><p>So, anyways, thanks again to everyone that had kind words to say. I know Saga Edition has its rough edges, but what system doesn't? We've put out some great books, and I think the last book (<em>Unknown Regions</em>) is going to knock peoples' socks off.</p></blockquote><p></p>
[QUOTE="RodneyThompson, post: 5071291, member: 3594"] Oh, don't worry about me. I'm here and I'm fine. I'm sad to see things end, of course, but we had a good run. Thanks for all the kind words about Saga Edition. As the lead designer and developer of every single Saga Edition book (except the core book, as I was but a mere freelancer when we designed that one), there's a lot of my love of Star Wars in the game. I think being pretty much the one, go-to guy for the product line has taught me a lot, not only about game design but also about managing a whole line of products. By the time [I]Unknown Regions[/I] comes out, I will have brought 13 books, 1 GM screen, and a 10-part online adventure path all the way from concept to print, with my hands on the project literally every step of the way. It's been a fantastic learning experience. And, it has paid off. In December of 2008 I was officially made a developer on D&D, both (I think) as a reward for the good work I'd been doing, and so that, in case the license did end (which we now see it will), I'd still have a place in R&D. While I've continued to shepherd the Star Wars line, I've also been a developer on some great books (including lead developer of the Eberron Campaign Guide, Martial Power 2, Monster Manual 3, and both Dark Sun books) and, as some of you might have noticed, I'm one of the designers of three of the books on the upcoming Essentials line. So, if you've liked the work I've done on Saga Edition, I hope you'll take a look at my D&D stuff too. I think a lot of the lessons I learned on Saga Edition will carry over to my D&D work. So, anyways, thanks again to everyone that had kind words to say. I know Saga Edition has its rough edges, but what system doesn't? We've put out some great books, and I think the last book ([I]Unknown Regions[/I]) is going to knock peoples' socks off. [/QUOTE]
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