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<blockquote data-quote="pawsplay" data-source="post: 5204456" data-attributes="member: 15538"><p>I seemed clear to me early on that editing and design was not going well with Saga, certainly not as well as D&D 3e/4e, not even as well as Star Wars d20 revised. The system had some real gems in its design, but the class system ended up nonsensical, the math was all bad, and no one could get their story straight on do's and don't's when it came to rules expansions. Fundamentally, the system could not duplicate some of the most notable scenes in Star Wars, ranging from Mace Windu taking on a platoon of droids at once, Sidious carving up three Jedi in three seconds, Vader choking a Rebel trooper, and so forth. The resources were not there to reboot the line as Star Wars Saga Revised, although they probably thought about it, so they tried to finish out the run with some good sellers and end it.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5204456, member: 15538"] I seemed clear to me early on that editing and design was not going well with Saga, certainly not as well as D&D 3e/4e, not even as well as Star Wars d20 revised. The system had some real gems in its design, but the class system ended up nonsensical, the math was all bad, and no one could get their story straight on do's and don't's when it came to rules expansions. Fundamentally, the system could not duplicate some of the most notable scenes in Star Wars, ranging from Mace Windu taking on a platoon of droids at once, Sidious carving up three Jedi in three seconds, Vader choking a Rebel trooper, and so forth. The resources were not there to reboot the line as Star Wars Saga Revised, although they probably thought about it, so they tried to finish out the run with some good sellers and end it. [/QUOTE]
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