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<blockquote data-quote="DEFCON 1" data-source="post: 5205838" data-attributes="member: 7006"><p>I'm pretty sure this is the case.</p><p></p><p>I was replying to the comment that WotC should use their SAGA rules to produce a space-opera RPG that isn't Star Wars, so they don't have to pay a licensing fee. And my reply was from WotC's perspective... that the number of people who would play or be interested in a non-Star Wars space-opera game would not be nearly enough for them to justify spending their money, staff, and and years of development time to produce it. You believe it's a 'maybe'... I believe it's a 'no chance'. Simply for the fact that of all the genres they <em>could</em> produce a new game for (either with the SAGA rules or the 4e mechanics), why they would choose the one that they had already spend years producing product for (even if they shaved the Lucaswrited names off everything)? It makes absolutely no financial sense for WotC to do so (considering that if people really wanted to use the SAGA rules for a non-Star Wars space-opera game, they could just use the mechanics as-is and houserule / re-fluff things as needed).</p><p></p><p>Using SAGA for a hard sci-fi or cyberpunk game makes more sense than reproducing a 'generic space-opera'.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5205838, member: 7006"] I'm pretty sure this is the case. I was replying to the comment that WotC should use their SAGA rules to produce a space-opera RPG that isn't Star Wars, so they don't have to pay a licensing fee. And my reply was from WotC's perspective... that the number of people who would play or be interested in a non-Star Wars space-opera game would not be nearly enough for them to justify spending their money, staff, and and years of development time to produce it. You believe it's a 'maybe'... I believe it's a 'no chance'. Simply for the fact that of all the genres they [I]could[/I] produce a new game for (either with the SAGA rules or the 4e mechanics), why they would choose the one that they had already spend years producing product for (even if they shaved the Lucaswrited names off everything)? It makes absolutely no financial sense for WotC to do so (considering that if people really wanted to use the SAGA rules for a non-Star Wars space-opera game, they could just use the mechanics as-is and houserule / re-fluff things as needed). Using SAGA for a hard sci-fi or cyberpunk game makes more sense than reproducing a 'generic space-opera'. [/QUOTE]
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