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No news of a 4th ed D&D game, YET? :/
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<blockquote data-quote="LightPhoenix" data-source="post: 4634494" data-attributes="member: 115"><p>I don't think it would be tough... at least, not as tough as making any other sort of video game.</p><p></p><p>I do think that 4E with its focus on economy of actions pretty much demands that it be turn-based. Unfortunately, computer gaming has long moved past the point where turn-based games are really viable, outside of Civilization. Even RPGs these days (NWN, Morrowind) are really varying degrees of action-RPGs rather than turn-based. I don't think that a game based solely on 4E's ruleset would ever get made based on that.</p><p></p><p>Now, you could translate the action types into action RPGs, NWN-style... but I don't think it would work as well as the 3E rules would. Specifically, you could make Minor Actions instant and Standard Actions six seconds (or whatever time scale your combat is). However, fitting move actions and mobility in general just doesn't work as well.</p><p></p><p>What I can easily see is such a game coming out for the consoles. In fact, I can very easily see a game in the vein of FFT/Vandal Hearts/Diagaea/etc. using the 4E ruleset, and I think it would be really fun. Downloadable content would allow add-ons to be released. Actually, now that I type this I think it's very viable. It kind of makes me wish I was in the business... ah well.</p><p></p><p>What I'd <em>really</em> like to see though some kind of turn-based game coming out for the PC. However, I think the poor release of ToE nixed that option pretty well.</p></blockquote><p></p>
[QUOTE="LightPhoenix, post: 4634494, member: 115"] I don't think it would be tough... at least, not as tough as making any other sort of video game. I do think that 4E with its focus on economy of actions pretty much demands that it be turn-based. Unfortunately, computer gaming has long moved past the point where turn-based games are really viable, outside of Civilization. Even RPGs these days (NWN, Morrowind) are really varying degrees of action-RPGs rather than turn-based. I don't think that a game based solely on 4E's ruleset would ever get made based on that. Now, you could translate the action types into action RPGs, NWN-style... but I don't think it would work as well as the 3E rules would. Specifically, you could make Minor Actions instant and Standard Actions six seconds (or whatever time scale your combat is). However, fitting move actions and mobility in general just doesn't work as well. What I can easily see is such a game coming out for the consoles. In fact, I can very easily see a game in the vein of FFT/Vandal Hearts/Diagaea/etc. using the 4E ruleset, and I think it would be really fun. Downloadable content would allow add-ons to be released. Actually, now that I type this I think it's very viable. It kind of makes me wish I was in the business... ah well. What I'd [I]really[/I] like to see though some kind of turn-based game coming out for the PC. However, I think the poor release of ToE nixed that option pretty well. [/QUOTE]
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No news of a 4th ed D&D game, YET? :/
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