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<blockquote data-quote="R_J_K75" data-source="post: 9528396" data-attributes="member: 6921294"><p>Perhaps a capt and 2 guards may be more realistic but let's consider that this is a fantasy world where PCs could walk into a village and most likely slaughter everyone. The DMG24 says that the villages of Ery (which there are 2) are mostly farmers who export their goods to the City of Greyhawk with 2 families that have a history of feuding. No mention of size. I also decided that there is a thieves guild which use the village as a base but do not operate in the village proper but use it as a staging area to plunder its environs. So the fact that the City of Greyhawk relies on this village for some food stuffs, there is a suspected thieves guild here and 2 families who have a feud this may justify a larger watch presence. I just wanted to start small, and make sure there was some watch who can attempt to keep the PCs in check. Looking through the 1E, 2E, 3.5, 5E14 and 5E24 DMGs the only guidance I found on settlement creation was this, which isn't very consistent. </p><p> </p><p>DMG24</p><p>Population: Up to 500 people</p><p>Max Gp Value: 20 gp</p><p></p><p>DMG3.5</p><p>Population:401-900 people</p><p>Max Gp Value: 200 gp</p></blockquote><p></p>
[QUOTE="R_J_K75, post: 9528396, member: 6921294"] Perhaps a capt and 2 guards may be more realistic but let's consider that this is a fantasy world where PCs could walk into a village and most likely slaughter everyone. The DMG24 says that the villages of Ery (which there are 2) are mostly farmers who export their goods to the City of Greyhawk with 2 families that have a history of feuding. No mention of size. I also decided that there is a thieves guild which use the village as a base but do not operate in the village proper but use it as a staging area to plunder its environs. So the fact that the City of Greyhawk relies on this village for some food stuffs, there is a suspected thieves guild here and 2 families who have a feud this may justify a larger watch presence. I just wanted to start small, and make sure there was some watch who can attempt to keep the PCs in check. Looking through the 1E, 2E, 3.5, 5E14 and 5E24 DMGs the only guidance I found on settlement creation was this, which isn't very consistent. DMG24 Population: Up to 500 people Max Gp Value: 20 gp DMG3.5 Population:401-900 people Max Gp Value: 200 gp [/QUOTE]
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