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No One Plays High Level?
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<blockquote data-quote="Reynard" data-source="post: 9192001" data-attributes="member: 467"><p>I don't think any type of adventure is off the table because the PCs are high level. You just have to account for the PCs' abilities. More specifically, you have to account for YOUR PCs' abilities. This is why publishing high level adventures is hard.</p><p></p><p>High level murder mystery: Who Killed The God of Death? Investigating the murder of a deity is not going to be trivialized by some high level spells.</p><p></p><p>High level dungeon crawl: Demiplane of the Archartificer. You can't teleport past the dungeon if it is the entire plane, and teleporting to the end doesn't do you any good if there are 13 levers that have to pulled throughout it to resolve the reason they are there.</p><p></p><p>It doesn't have to stop being D&D just because they are high level.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9192001, member: 467"] I don't think any type of adventure is off the table because the PCs are high level. You just have to account for the PCs' abilities. More specifically, you have to account for YOUR PCs' abilities. This is why publishing high level adventures is hard. High level murder mystery: Who Killed The God of Death? Investigating the murder of a deity is not going to be trivialized by some high level spells. High level dungeon crawl: Demiplane of the Archartificer. You can't teleport past the dungeon if it is the entire plane, and teleporting to the end doesn't do you any good if there are 13 levers that have to pulled throughout it to resolve the reason they are there. It doesn't have to stop being D&D just because they are high level. [/QUOTE]
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No One Plays High Level?
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