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No One Plays High Level?
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<blockquote data-quote="kigmatzomat" data-source="post: 9192414" data-attributes="member: 9254"><p>Ran a 2e from 1st to the low 20s (variable class xp)</p><p>3e came out, I ran from 1st to I think 24th. </p><p>4e was not my cup of tea, I played one game.</p><p>5e am in a game thats run from 1st to 15th, i'm hoping we get to 17 before the GM runs out of adventure path.</p><p></p><p>I like high level play from both sides of the screen. I start new players and new editions at 1st so there's more timr to learn mechanics. My campaigns tend to run for 100+ sessions so I generally only run one campaign per edition.</p><p></p><p>One thing I did was prep for high level. Not just reading but I would run 1-shots that were 5+ levels higher than normal on days the full group couldn't be there. I got an idea how it worked, players could "nova" without any long term ramifications (which is always fun), I could see how much/little impact various spells or tactics had and it made it less alien.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 9192414, member: 9254"] Ran a 2e from 1st to the low 20s (variable class xp) 3e came out, I ran from 1st to I think 24th. 4e was not my cup of tea, I played one game. 5e am in a game thats run from 1st to 15th, i'm hoping we get to 17 before the GM runs out of adventure path. I like high level play from both sides of the screen. I start new players and new editions at 1st so there's more timr to learn mechanics. My campaigns tend to run for 100+ sessions so I generally only run one campaign per edition. One thing I did was prep for high level. Not just reading but I would run 1-shots that were 5+ levels higher than normal on days the full group couldn't be there. I got an idea how it worked, players could "nova" without any long term ramifications (which is always fun), I could see how much/little impact various spells or tactics had and it made it less alien. [/QUOTE]
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No One Plays High Level?
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