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No One Plays High Level?
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<blockquote data-quote="Quickleaf" data-source="post: 9195198" data-attributes="member: 20323"><p>Ah, sadly my not-Egypt D&D game ended due to real life circumstances, but I created a quest-centric XP system that worked great for us.</p><p></p><p>I'll post the story awards table below – the blip at 10th/11th level is due to 5e's weird XP chart at those levels, so I just smoothed it over a bit. This replaced all other forms of XP.</p><p></p><table style='width: 100%'><tr><td><strong>Level</strong></td><td><strong>XP to Level Up</strong></td><td><strong>Minor Quest<br /> (10%)</strong></td><td><strong>Major Quest<br /> (30%)</strong></td></tr><tr><td>1</td><td>300</td><td>30</td><td>90</td></tr><tr><td>2</td><td>600</td><td>60</td><td>180</td></tr><tr><td>3</td><td>1,800</td><td>180</td><td>540</td></tr><tr><td>4</td><td>3,800</td><td>380</td><td>1,140</td></tr><tr><td>5</td><td>7,500</td><td>750</td><td>2,250</td></tr><tr><td>6</td><td>9,000</td><td>900</td><td>2,700</td></tr><tr><td>7</td><td>11,000</td><td>1,100</td><td>3,300</td></tr><tr><td>8</td><td>14,000</td><td>1,400</td><td>4,200</td></tr><tr><td>9</td><td>16,000</td><td>1,600</td><td>4,800</td></tr><tr><td>10*</td><td>21,000</td><td><s>2,100</s><br /> <strong>2,000</strong></td><td><s>6,300</s><br /> <strong>6,000</strong></td></tr><tr><td>11*</td><td>15,000</td><td><s>1,500</s><br /> <strong>2,000</strong></td><td><s>4,500</s><br /> <strong>6,000</strong></td></tr><tr><td>12</td><td>20,000</td><td>2,000</td><td>6,000</td></tr><tr><td>13</td><td>20,000</td><td>2,000</td><td>6,000</td></tr><tr><td>14</td><td>25,000</td><td>2,500</td><td>7,500</td></tr><tr><td>15</td><td>30,000</td><td>3,000</td><td>9,000</td></tr><tr><td>16</td><td>30,000</td><td>3,000</td><td>9,000</td></tr><tr><td>17</td><td>40,000</td><td>4,000</td><td>12,000</td></tr><tr><td>18</td><td>40,000</td><td>4,000</td><td>12,000</td></tr><tr><td>19</td><td>50,000</td><td>5,000</td><td>15,000</td></tr><tr><td>20</td><td>–</td><td>–</td><td>–</td></tr></table><p></p><p>Then during my prep I would try to think in advance about story beats and suitable XP awards (obvs players would surprise me as well). For example:</p><p></p><p><strong>Roleplaying (<span style="color: rgb(251, 160, 38)">370</span> / 2,340 XP)</strong></p><ul> <li data-xf-list-type="ul">Compelling the mummy Kholan to reveal information about the chain devil: 180 XP</li> <li data-xf-list-type="ul">Convincing one of the NPCs to help smuggle the PCs out of Hamunaptra: 380 XP</li> <li data-xf-list-type="ul">Deducing that Crafty Kastor stole the <em>fentu </em>without falsely accusing anyone: 540 XP</li> <li data-xf-list-type="ul"><span style="color: rgb(251, 160, 38)">Deducing that Crafty Kastor stole the <em>fentu </em>with just one false accusation or red herring: 270 XP</span></li> <li data-xf-list-type="ul">Falsely accusing more than one NPC: -270 XP</li> <li data-xf-list-type="ul">Presenting a strong argument and evidence of the conspiracy to Pharaoh: 1,140 XP < <em>we were headed here next when our game fizzled out</em></li> <li data-xf-list-type="ul"><span style="color: rgb(251, 160, 38)">Realizing that Badru bonded with the <em>fentu</em> and ensuring his well-being: 100 XP</span></li> </ul><p></p><p><strong>Exploration (<span style="color: rgb(251, 160, 38)">1,080</span> / 2,180 XP)</strong></p><ul> <li data-xf-list-type="ul">Deducing the identity and murder circumstances of the dead priest Terrik Fass: 180 XP</li> <li data-xf-list-type="ul"><span style="color: rgb(251, 160, 38)">Discovering the ascension of the “Master” is a renegade from the Temple of Set (by deciphering writings in burial chamber, speaking with Emmeryth, or interrogating Crafty): 540 XP</span></li> <li data-xf-list-type="ul">Discovering Malmennoth’s vessel and its deal with Nezznar: 540 XP</li> <li data-xf-list-type="ul">Getting cursed due to greed in Kher-semet: -50 XP per PC cursed</li> <li data-xf-list-type="ul">Getting taken captive and tortured during Escape from Hamunaptra: -50 XP per PC interrogated</li> <li data-xf-list-type="ul"><span style="color: rgb(251, 160, 38)">Retrieving the <em>ka fentu </em>before it dies: 540 XP</span></li> <li data-xf-list-type="ul">Summoning Emmeryth and learning about the Temple of Set’s fight against demons: 380 XP</li> </ul><p></p><p><strong>Combat (<span style="color: rgb(251, 160, 38)">1,050</span> / 1,720 XP)</strong></p><ul> <li data-xf-list-type="ul"><span style="color: rgb(251, 160, 38)">Defeating <em>both </em>of the “Daughters of Set”...: 570 XP </span></li> <li data-xf-list-type="ul">...and ensuring they’re not resurrected again: 570 XP</li> <li data-xf-list-type="ul">Each random encounter in Kher-semet overcome without causing death: 100 XP</li> <li data-xf-list-type="ul">Harming Pharaoh or his agents/guards during the escape from Hamunaptra: -250 XP</li> <li data-xf-list-type="ul"><span style="color: rgb(251, 160, 38)">Using True Names against Babat or Shefa: 380 XP</span></li> <li data-xf-list-type="ul"><span style="color: rgb(251, 160, 38)">Winning fight in ring or putting on a convincing “show” fight: 100 XP</span></li> </ul></blockquote><p></p>
[QUOTE="Quickleaf, post: 9195198, member: 20323"] Ah, sadly my not-Egypt D&D game ended due to real life circumstances, but I created a quest-centric XP system that worked great for us. I'll post the story awards table below – the blip at 10th/11th level is due to 5e's weird XP chart at those levels, so I just smoothed it over a bit. This replaced all other forms of XP. [TABLE] [TR] [TD][B]Level[/B][/TD] [TD][B]XP to Level Up[/B][/TD] [TD][B]Minor Quest (10%)[/B][/TD] [TD][B]Major Quest (30%)[/B][/TD] [/TR] [TR] [TD]1[/TD] [TD]300[/TD] [TD]30[/TD] [TD]90[/TD] [/TR] [TR] [TD]2[/TD] [TD]600[/TD] [TD]60[/TD] [TD]180[/TD] [/TR] [TR] [TD]3[/TD] [TD]1,800[/TD] [TD]180[/TD] [TD]540[/TD] [/TR] [TR] [TD]4[/TD] [TD]3,800[/TD] [TD]380[/TD] [TD]1,140[/TD] [/TR] [TR] [TD]5[/TD] [TD]7,500[/TD] [TD]750[/TD] [TD]2,250[/TD] [/TR] [TR] [TD]6[/TD] [TD]9,000[/TD] [TD]900[/TD] [TD]2,700[/TD] [/TR] [TR] [TD]7[/TD] [TD]11,000[/TD] [TD]1,100[/TD] [TD]3,300[/TD] [/TR] [TR] [TD]8[/TD] [TD]14,000[/TD] [TD]1,400[/TD] [TD]4,200[/TD] [/TR] [TR] [TD]9[/TD] [TD]16,000[/TD] [TD]1,600[/TD] [TD]4,800[/TD] [/TR] [TR] [TD]10*[/TD] [TD]21,000[/TD] [TD][S]2,100[/S] [B]2,000[/B][/TD] [TD][S]6,300[/S] [B]6,000[/B][/TD] [/TR] [TR] [TD]11*[/TD] [TD]15,000[/TD] [TD][S]1,500[/S] [B]2,000[/B][/TD] [TD][S]4,500[/S] [B]6,000[/B][/TD] [/TR] [TR] [TD]12[/TD] [TD]20,000[/TD] [TD]2,000[/TD] [TD]6,000[/TD] [/TR] [TR] [TD]13[/TD] [TD]20,000[/TD] [TD]2,000[/TD] [TD]6,000[/TD] [/TR] [TR] [TD]14[/TD] [TD]25,000[/TD] [TD]2,500[/TD] [TD]7,500[/TD] [/TR] [TR] [TD]15[/TD] [TD]30,000[/TD] [TD]3,000[/TD] [TD]9,000[/TD] [/TR] [TR] [TD]16[/TD] [TD]30,000[/TD] [TD]3,000[/TD] [TD]9,000[/TD] [/TR] [TR] [TD]17[/TD] [TD]40,000[/TD] [TD]4,000[/TD] [TD]12,000[/TD] [/TR] [TR] [TD]18[/TD] [TD]40,000[/TD] [TD]4,000[/TD] [TD]12,000[/TD] [/TR] [TR] [TD]19[/TD] [TD]50,000[/TD] [TD]5,000[/TD] [TD]15,000[/TD] [/TR] [TR] [TD]20[/TD] [TD]–[/TD] [TD]–[/TD] [TD]–[/TD] [/TR] [/TABLE] Then during my prep I would try to think in advance about story beats and suitable XP awards (obvs players would surprise me as well). For example: [B]Roleplaying ([COLOR=rgb(251, 160, 38)]370[/COLOR] / 2,340 XP)[/B] [LIST] [*]Compelling the mummy Kholan to reveal information about the chain devil: 180 XP [*]Convincing one of the NPCs to help smuggle the PCs out of Hamunaptra: 380 XP [*]Deducing that Crafty Kastor stole the [I]fentu [/I]without falsely accusing anyone: 540 XP [*][COLOR=rgb(251, 160, 38)]Deducing that Crafty Kastor stole the [I]fentu [/I]with just one false accusation or red herring: 270 XP[/COLOR] [*]Falsely accusing more than one NPC: -270 XP [*]Presenting a strong argument and evidence of the conspiracy to Pharaoh: 1,140 XP < [I]we were headed here next when our game fizzled out[/I] [*][COLOR=rgb(251, 160, 38)]Realizing that Badru bonded with the [I]fentu[/I] and ensuring his well-being: 100 XP[/COLOR] [/LIST] [B]Exploration ([COLOR=rgb(251, 160, 38)]1,080[/COLOR] / 2,180 XP)[/B] [LIST] [*]Deducing the identity and murder circumstances of the dead priest Terrik Fass: 180 XP [*][COLOR=rgb(251, 160, 38)]Discovering the ascension of the “Master” is a renegade from the Temple of Set (by deciphering writings in burial chamber, speaking with Emmeryth, or interrogating Crafty): 540 XP[/COLOR] [*]Discovering Malmennoth’s vessel and its deal with Nezznar: 540 XP [*]Getting cursed due to greed in Kher-semet: -50 XP per PC cursed [*]Getting taken captive and tortured during Escape from Hamunaptra: -50 XP per PC interrogated [*][COLOR=rgb(251, 160, 38)]Retrieving the [I]ka fentu [/I]before it dies: 540 XP[/COLOR] [*]Summoning Emmeryth and learning about the Temple of Set’s fight against demons: 380 XP [/LIST] [B]Combat ([COLOR=rgb(251, 160, 38)]1,050[/COLOR] / 1,720 XP)[/B] [LIST] [*][COLOR=rgb(251, 160, 38)]Defeating [I]both [/I]of the “Daughters of Set”...: 570 XP [/COLOR] [*]...and ensuring they’re not resurrected again: 570 XP [*]Each random encounter in Kher-semet overcome without causing death: 100 XP [*]Harming Pharaoh or his agents/guards during the escape from Hamunaptra: -250 XP [*][COLOR=rgb(251, 160, 38)]Using True Names against Babat or Shefa: 380 XP[/COLOR] [*][COLOR=rgb(251, 160, 38)]Winning fight in ring or putting on a convincing “show” fight: 100 XP[/COLOR] [/LIST] [/QUOTE]
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