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General Tabletop Discussion
*Dungeons & Dragons
No One Plays High Level?
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<blockquote data-quote="ECMO3" data-source="post: 9200264" data-attributes="member: 7030563"><p>As a DM I do not allow players to debate and plan mid fight - <em>what if I cast Moonbeam and then you can grapple him and hold him in</em>, <em>or would it be better to use spike growth and just back up and make them lose hit points to come get us. Or we could flee or .....</em></p><p></p><p>When it is your turn decide what you are doing, no asking other players if this or that is a good idea. The players are allowed to say short things to other players in a PCs turn, something like <em>"back up if you can I am going to fireball them"</em> or <em>"do you have that guy [so I can go do something else]"</em> .... but they can't debate and iterate on the best way to take down an enemy.</p><p></p><p>I remind players this is not 1E any more a turn is 6 seconds so you can't have a 15 minute debate on the best way to tackle the Dragon while he sits there waiting for you to figure it out.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9200264, member: 7030563"] As a DM I do not allow players to debate and plan mid fight - [I]what if I cast Moonbeam and then you can grapple him and hold him in[/I], [I]or would it be better to use spike growth and just back up and make them lose hit points to come get us. Or we could flee or .....[/I] When it is your turn decide what you are doing, no asking other players if this or that is a good idea. The players are allowed to say short things to other players in a PCs turn, something like [I]"back up if you can I am going to fireball them"[/I] or [I]"do you have that guy [so I can go do something else]"[/I] .... but they can't debate and iterate on the best way to take down an enemy. I remind players this is not 1E any more a turn is 6 seconds so you can't have a 15 minute debate on the best way to tackle the Dragon while he sits there waiting for you to figure it out. [/QUOTE]
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No One Plays High Level?
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