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No One Reads Conan Now -- So What Are They Reading?
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<blockquote data-quote="Ruin Explorer" data-source="post: 9605995" data-attributes="member: 18"><p>The problem with this particular objection is that it's very, very often used in active bad faith. Not <em>remotely </em>suggesting you are, let me be very clear on that, but it's extremely common online. People constantly bad-faith-claiming writing is bad or clunky or inept* because it contains what they perceive as "modernistic" dialogue</p><p></p><p>This was demonstrated very able-ly by Baldur's Gate 3, where the writing and dialogue was very heavily skewered by the usual suspects (i.e. clickbait YouTubers etc.) before it came out, some going as far as to claim it was a "bestiality game for sick furries" and so on. Entire 60+ minute videos were put up about how very bad the dialogue and writing was, how "woke" and dumb it was, how it didn't fit the setting at all, and so on - based on a pretty large section of the game, too (because EA included the whole of Act 1, which is maybe 40% or more of the total "content" in BG3).</p><p></p><p>And then... the game came out.</p><p></p><p>And was a gigantic success despite these attempts to smear and condemn and claim the writing was bad/clunk/period-inappropriate/etc.</p><p></p><p>And guess what?</p><p></p><p>All this videos condemning the writing, claiming it was a "bestiality game" and so on, they vanished. A bit like tears in the rain, but more like people hastily deleting Tweets which were getting ratio'd real hard. Even though they had a huge chunk of the game to go on, and frankly dialogue and situations only get <em>more</em> modernistic in Act 2/3, suddenly all these people claiming the dialogue was bad and clunky and "forcing LGBT down our throats" and so on had a change of heart!</p><p></p><p>To be fair, there really are times when integration of elements like that - just like any other message or idea! - can be clunky. But they're wildly outnumbered by the situations where people are just acting in bad faith or having a Princess and the Pea moment. Avowed showed this too - a bunch of people were parroting the opinion that the game "wasted loads of time explaining pronouns". Not only is that not true (because at no point does the game "explain pronouns"), there is literally 1 (one) side-character in 1 (one) optional side-quest who is non-binary, and its just brushed past, like people call them them. I had a guy trying to argue this was hugely disruptive to the entire game, and it's like, literally 2-3 minutes of interaction (over the course of a long quest) with an NPC who is NB is "hugely disruptive" huh? PEBKAC I suspect.</p><p></p><p>* = And if you find out what writing these people like, it 100% of the time includes a lot of really junky, poorly-written-on-all-levels stuff, so they're obviously not coming at this from a literary angle in a real way.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9605995, member: 18"] The problem with this particular objection is that it's very, very often used in active bad faith. Not [I]remotely [/I]suggesting you are, let me be very clear on that, but it's extremely common online. People constantly bad-faith-claiming writing is bad or clunky or inept* because it contains what they perceive as "modernistic" dialogue This was demonstrated very able-ly by Baldur's Gate 3, where the writing and dialogue was very heavily skewered by the usual suspects (i.e. clickbait YouTubers etc.) before it came out, some going as far as to claim it was a "bestiality game for sick furries" and so on. Entire 60+ minute videos were put up about how very bad the dialogue and writing was, how "woke" and dumb it was, how it didn't fit the setting at all, and so on - based on a pretty large section of the game, too (because EA included the whole of Act 1, which is maybe 40% or more of the total "content" in BG3). And then... the game came out. And was a gigantic success despite these attempts to smear and condemn and claim the writing was bad/clunk/period-inappropriate/etc. And guess what? All this videos condemning the writing, claiming it was a "bestiality game" and so on, they vanished. A bit like tears in the rain, but more like people hastily deleting Tweets which were getting ratio'd real hard. Even though they had a huge chunk of the game to go on, and frankly dialogue and situations only get [I]more[/I] modernistic in Act 2/3, suddenly all these people claiming the dialogue was bad and clunky and "forcing LGBT down our throats" and so on had a change of heart! To be fair, there really are times when integration of elements like that - just like any other message or idea! - can be clunky. But they're wildly outnumbered by the situations where people are just acting in bad faith or having a Princess and the Pea moment. Avowed showed this too - a bunch of people were parroting the opinion that the game "wasted loads of time explaining pronouns". Not only is that not true (because at no point does the game "explain pronouns"), there is literally 1 (one) side-character in 1 (one) optional side-quest who is non-binary, and its just brushed past, like people call them them. I had a guy trying to argue this was hugely disruptive to the entire game, and it's like, literally 2-3 minutes of interaction (over the course of a long quest) with an NPC who is NB is "hugely disruptive" huh? PEBKAC I suspect. * = And if you find out what writing these people like, it 100% of the time includes a lot of really junky, poorly-written-on-all-levels stuff, so they're obviously not coming at this from a literary angle in a real way. [/QUOTE]
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