Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
No Prebuff - Round 1 - Damage Rankings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrogReaver" data-source="post: 7993014" data-attributes="member: 6795602"><p>Good idea. I'd never considered it. I will try to do that at some point.</p><p></p><p></p><p></p><p>I guess the most important factor for me was that Damage Now > Damage later. Damage on round 1 is worth more (in general) than damage on round 2 because if you do the damage now then the enemy has a greater chance of already being dead and thus not getting it's round 1 action. In short, I don't think it's the fairest comparison to compare damage on round 1 directly to damage on round 2.</p><p></p><p></p><p></p><p>If I was going to do that comparison I would look at total damage dealt in an adventuring day - which would still have the damage now vs damage later issue. In fact in addition to that it would then need to be defined what a standard adventuring day actually is in 5e. What happens when you do that is you get something that's nearly meaningless for many players.</p><p></p><p>Besides, early on in the edition at-will and nearly-at-all damages were pretty solved problems. Battlemasters (with precision and trip) are primarily the only complicated piece to calculate in those regards (and they get even harder the more rounds into the fight you go)</p><p></p><p>Speaking on this topic a little more, the assumptions in 5e are no where near as tight as they were in 4e. That makes more "complete" comparisons in 5e less beneficial.</p><p></p><p></p><p></p><p>I tend to guide toward that goal that but not strictly enforce the suggestion except for extreme outliers. I'm curious what builds you view as 1 trick ponies?</p><p></p><p></p><p></p><p>Nearly every "exploit" is known. Most of them involve some combination of Action Surge, Divine Smite, Advantage, Superiority Dice and feats. This thread isn't really to find new exploits, but more to rank the combinations of the ones that everyone already knows exists.</p><p></p><p></p><p></p><p>That was one of the things I hated most about the 4e DPR King threads. That nearly everything that ended up there was a cheese build. That said - 5e really doesn't have much cheese and there's very few rules interpretations that drastically differ. It's a pretty straightforward edition for <em>most</em> things.</p><p></p><p></p><p></p><p>IMO. Area Damage has too many variables to even remotely properly account for in something like this.</p><p></p><p></p><p></p><p>KPR worked well for 4e. Have you considered that it may not work well for 5e? Have you considered that there's far fewer standardized assumptions in 5e than there were in 4e.</p><p></p><p>Typically where I diverged from a 4e Damage Kings style thread was done for considered reasons.</p><p></p><p>Damage Calculation for multiple attacks over a round and limited use per attack abilities gets really complicated. I'm not sure that a guide could adequately explain that. I suppose crits could be explained but I figure that someone interested in this kind of thread will either know or ask how to calculate something they don't know how to.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7993014, member: 6795602"] Good idea. I'd never considered it. I will try to do that at some point. I guess the most important factor for me was that Damage Now > Damage later. Damage on round 1 is worth more (in general) than damage on round 2 because if you do the damage now then the enemy has a greater chance of already being dead and thus not getting it's round 1 action. In short, I don't think it's the fairest comparison to compare damage on round 1 directly to damage on round 2. If I was going to do that comparison I would look at total damage dealt in an adventuring day - which would still have the damage now vs damage later issue. In fact in addition to that it would then need to be defined what a standard adventuring day actually is in 5e. What happens when you do that is you get something that's nearly meaningless for many players. Besides, early on in the edition at-will and nearly-at-all damages were pretty solved problems. Battlemasters (with precision and trip) are primarily the only complicated piece to calculate in those regards (and they get even harder the more rounds into the fight you go) Speaking on this topic a little more, the assumptions in 5e are no where near as tight as they were in 4e. That makes more "complete" comparisons in 5e less beneficial. I tend to guide toward that goal that but not strictly enforce the suggestion except for extreme outliers. I'm curious what builds you view as 1 trick ponies? Nearly every "exploit" is known. Most of them involve some combination of Action Surge, Divine Smite, Advantage, Superiority Dice and feats. This thread isn't really to find new exploits, but more to rank the combinations of the ones that everyone already knows exists. That was one of the things I hated most about the 4e DPR King threads. That nearly everything that ended up there was a cheese build. That said - 5e really doesn't have much cheese and there's very few rules interpretations that drastically differ. It's a pretty straightforward edition for [I]most[/I] things. IMO. Area Damage has too many variables to even remotely properly account for in something like this. KPR worked well for 4e. Have you considered that it may not work well for 5e? Have you considered that there's far fewer standardized assumptions in 5e than there were in 4e. Typically where I diverged from a 4e Damage Kings style thread was done for considered reasons. Damage Calculation for multiple attacks over a round and limited use per attack abilities gets really complicated. I'm not sure that a guide could adequately explain that. I suppose crits could be explained but I figure that someone interested in this kind of thread will either know or ask how to calculate something they don't know how to. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
No Prebuff - Round 1 - Damage Rankings
Top