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Community
General Tabletop Discussion
*Pathfinder & Starfinder
No prereqs for PrCs. A crazy idea?
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<blockquote data-quote="Li Shenron" data-source="post: 1858126" data-attributes="member: 1465"><p>Well you can also try even going as far as actually granting the +1 spellcasting: starts at +0, chooses a core spellcasting class, get spellcasting as the core class.</p><p></p><p>I mean, it's not necessarily overpowered. The most important thing is that the DM doesn't allow anything by default. When a player wants a PrCl, the group discusses if it isn't too powerful for the game and decides. It really depends on which PrCl exactly.</p><p></p><p>E.g. if I think of let's say a Loremaster (just the first on my mind), but the PC actually starts with that class since level 1. Is it too good? Well, you are basically a Wizard who gives up 3 bonus feats and the familiar, and gains +2 skill points per level, bardic knowledge, free Identify and 5 secrets (about 5 feats). That's a straight gain IMO, so it should be allowed only if the group would have considered the core Wizard in need of a boost.</p><p></p><p>However it may be much easier with other PrCls, and outright impossible with some other as well.</p><p></p><p>Probably in general there will be always a boost, but if everyone is allowed to do that, the group is still balanced.</p><p></p><p>Here's another couple of suggestions to check out:</p><p></p><p>1) You could drop the specific requirements, but introduce a generic requirement for ALL prestige classes such as "character level 6".</p><p>If your players are usually too cherry-picking with multiclassing for your tastes, you may require instead "5 levels in any one class".</p><p>Doing this will very likely render several core classes useless past level 5.</p><p></p><p>2) You could add a minimum character level to be able to cast spells of a certain level.</p><p>The most obvious would be min character level = twice the spell level, minus one.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1858126, member: 1465"] Well you can also try even going as far as actually granting the +1 spellcasting: starts at +0, chooses a core spellcasting class, get spellcasting as the core class. I mean, it's not necessarily overpowered. The most important thing is that the DM doesn't allow anything by default. When a player wants a PrCl, the group discusses if it isn't too powerful for the game and decides. It really depends on which PrCl exactly. E.g. if I think of let's say a Loremaster (just the first on my mind), but the PC actually starts with that class since level 1. Is it too good? Well, you are basically a Wizard who gives up 3 bonus feats and the familiar, and gains +2 skill points per level, bardic knowledge, free Identify and 5 secrets (about 5 feats). That's a straight gain IMO, so it should be allowed only if the group would have considered the core Wizard in need of a boost. However it may be much easier with other PrCls, and outright impossible with some other as well. Probably in general there will be always a boost, but if everyone is allowed to do that, the group is still balanced. Here's another couple of suggestions to check out: 1) You could drop the specific requirements, but introduce a generic requirement for ALL prestige classes such as "character level 6". If your players are usually too cherry-picking with multiclassing for your tastes, you may require instead "5 levels in any one class". Doing this will very likely render several core classes useless past level 5. 2) You could add a minimum character level to be able to cast spells of a certain level. The most obvious would be min character level = twice the spell level, minus one. [/QUOTE]
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No prereqs for PrCs. A crazy idea?
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