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<blockquote data-quote="Cor Azer" data-source="post: 3105167" data-attributes="member: 870"><p>I sort of agree with this, but not fully. The idea of presitge classes doesn't cause a problem for me, but far too many of the actual implementations of prestige classes do.</p><p></p><p>I don't specifically disallow prestige classes, but I try to keep them closer to the original (as I understand it) concept - ie, they represent special organizations in the campaign world. In that vein, my games use almost no published prestige classes; they're either scratch designed by the player and myself, or a heavily modified by player and myself published one to fit into the campaign world.</p><p></p><p>I would have no problem playing in a game that completely disallowed prestige classes - by default they're an optional rule, so there's no reason for players to expect them, let alone demand them. But then, I get to play so rarely, that there are still a ton of character concepts I can run just out of the Player's Handbook that I have yet to get to.</p></blockquote><p></p>
[QUOTE="Cor Azer, post: 3105167, member: 870"] I sort of agree with this, but not fully. The idea of presitge classes doesn't cause a problem for me, but far too many of the actual implementations of prestige classes do. I don't specifically disallow prestige classes, but I try to keep them closer to the original (as I understand it) concept - ie, they represent special organizations in the campaign world. In that vein, my games use almost no published prestige classes; they're either scratch designed by the player and myself, or a heavily modified by player and myself published one to fit into the campaign world. I would have no problem playing in a game that completely disallowed prestige classes - by default they're an optional rule, so there's no reason for players to expect them, let alone demand them. But then, I get to play so rarely, that there are still a ton of character concepts I can run just out of the Player's Handbook that I have yet to get to. [/QUOTE]
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