Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
No Prestige classes allowed
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Felon" data-source="post: 3109364" data-attributes="member: 8158"><p>Regarding the "change of direction" as to what the designers want prestige classes to be, prestige classes were still a new concept even to them when the DMG came out. I've seen various ENWorld posts over the years which outright lambast WotC for "forgetting" or "violating" the original purpose of PrC's, but the simple truth is we're talking about a concept that's evolved. If I find an effective new way to use a tool, should I be reprimanded for using it inappropriately, or should the guys who make the tool take a few notes and expand the tool's stated purpose?</p><p></p><p>A lot of folks advocate feat chains as an alternative to prestige classes. First and foremost, this is impractical because you won't reach a high degree of specialization with the number of feats available to a character. You can get an Exotic Weapon Proficiency, Combat Expertise, Weapon Focus, and Improved Trip, but you're already six levels deep (or nine levels for a non-human) and your whip attack still has some serious defects. On the other hand, setting up a prestige class allows for those who really want to be a master in a certain area to get truly powerful abilities--stuff that's every bit as good spellcasting or sneak attack--with the trade-off being that they actually have to stop doing whatever is they were doing and focus on this role. </p><p></p><p>Why would all lasthers be the same if they weren't part of the same organization? Because that's the nature of D&D's class-based system. You could say the same about all druids, all rogues, all favored souls, all scouts, all sorcerers, all warlocks, all barbarians, you name it.</p></blockquote><p></p>
[QUOTE="Felon, post: 3109364, member: 8158"] Regarding the "change of direction" as to what the designers want prestige classes to be, prestige classes were still a new concept even to them when the DMG came out. I've seen various ENWorld posts over the years which outright lambast WotC for "forgetting" or "violating" the original purpose of PrC's, but the simple truth is we're talking about a concept that's evolved. If I find an effective new way to use a tool, should I be reprimanded for using it inappropriately, or should the guys who make the tool take a few notes and expand the tool's stated purpose? A lot of folks advocate feat chains as an alternative to prestige classes. First and foremost, this is impractical because you won't reach a high degree of specialization with the number of feats available to a character. You can get an Exotic Weapon Proficiency, Combat Expertise, Weapon Focus, and Improved Trip, but you're already six levels deep (or nine levels for a non-human) and your whip attack still has some serious defects. On the other hand, setting up a prestige class allows for those who really want to be a master in a certain area to get truly powerful abilities--stuff that's every bit as good spellcasting or sneak attack--with the trade-off being that they actually have to stop doing whatever is they were doing and focus on this role. Why would all lasthers be the same if they weren't part of the same organization? Because that's the nature of D&D's class-based system. You could say the same about all druids, all rogues, all favored souls, all scouts, all sorcerers, all warlocks, all barbarians, you name it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
No Prestige classes allowed
Top