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No Random treasure !?!?...
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<blockquote data-quote="dreadon" data-source="post: 4313860" data-attributes="member: 70136"><p>Random magic items can be fun but that does not always lead to a fun game in the end. If you don't have a wizard in your group but keep rolling up wands, staffs, and other class specific items your party will end up under powered and unhappy. Now i am not saying that you should hand out the +2 great sword to the fighter just because he has weapon focus for that weapon.</p><p></p><p>What you should do is look around the party and see what character does not have a magic item or has not gotten one in a long time. then look at the list of items that he could use. For the fighter example, lets say he is a 2 handed weapon fighter that wears heavy armor. Now look on the list for level appropriate items and come up with a short list, then roll or better yet let the player roll there own loot off the list you make. it is all the sweeter when the player rolls that percent dice and comes up with his favored weapon.</p><p></p><p>These are just examples of course you can always just through in a lesser bag of tricks or, what ever near useless item you can think of, and see what creative uses the party can come up with. Just don't make it the norm.</p></blockquote><p></p>
[QUOTE="dreadon, post: 4313860, member: 70136"] Random magic items can be fun but that does not always lead to a fun game in the end. If you don't have a wizard in your group but keep rolling up wands, staffs, and other class specific items your party will end up under powered and unhappy. Now i am not saying that you should hand out the +2 great sword to the fighter just because he has weapon focus for that weapon. What you should do is look around the party and see what character does not have a magic item or has not gotten one in a long time. then look at the list of items that he could use. For the fighter example, lets say he is a 2 handed weapon fighter that wears heavy armor. Now look on the list for level appropriate items and come up with a short list, then roll or better yet let the player roll there own loot off the list you make. it is all the sweeter when the player rolls that percent dice and comes up with his favored weapon. These are just examples of course you can always just through in a lesser bag of tricks or, what ever near useless item you can think of, and see what creative uses the party can come up with. Just don't make it the norm. [/QUOTE]
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