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No Random treasure !?!?...
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<blockquote data-quote="ki11erDM" data-source="post: 4316187" data-attributes="member: 58179"><p>For me, a huge 4e fanboy, I really miss the random tables. And I really want someone to code up one for me.</p><p></p><p>Why? Sometimes treasure should just be random. Sometimes it should be placed. I want the flexibility to do both... and I had it before and I don’t now... and that is kind of sucky.</p><p></p><p>Now as for the party giving a wish list... how I handled this before was to get them (by force sometimes) to research some item they might want. Like ask a sage about a famous troll slaying sword that spews fire. And then I give them leads on how to find it and they go off questing for it. Or that is what I used to do in 1e and 2e. That was totally lost in 3.x because they just went and bought a flaming sword. So at least we have that back a little… maybe as long as the item creation stuff does not turn into the middle man which I am afraid it might.</p></blockquote><p></p>
[QUOTE="ki11erDM, post: 4316187, member: 58179"] For me, a huge 4e fanboy, I really miss the random tables. And I really want someone to code up one for me. Why? Sometimes treasure should just be random. Sometimes it should be placed. I want the flexibility to do both... and I had it before and I don’t now... and that is kind of sucky. Now as for the party giving a wish list... how I handled this before was to get them (by force sometimes) to research some item they might want. Like ask a sage about a famous troll slaying sword that spews fire. And then I give them leads on how to find it and they go off questing for it. Or that is what I used to do in 1e and 2e. That was totally lost in 3.x because they just went and bought a flaming sword. So at least we have that back a little… maybe as long as the item creation stuff does not turn into the middle man which I am afraid it might. [/QUOTE]
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