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No Random treasure !?!?...
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<blockquote data-quote="GoodKingJayIII" data-source="post: 4324533" data-attributes="member: 13804"><p>Well, first of all, that assumes magic items can be bought and sold. That's a case-by-case thing, not an inherent understanding of the system. (Though 4e does mention merchants and the possibility that certain ones might possess magic items, I recall it also mentioning that this is not usually the case). The other thing to remember is 10-40% markup on all magic items. Which you might've included in your anecdotal example, I was just adding it in to be clear.</p><p></p><p>I've always looked at it as a risk/reward thing. A noble might save up thousands of gold for a coveted magical item; if he's not willing to go out and get it himself, he'll have to commission it, make it himself, or hope he gets lucky.</p></blockquote><p></p>
[QUOTE="GoodKingJayIII, post: 4324533, member: 13804"] Well, first of all, that assumes magic items can be bought and sold. That's a case-by-case thing, not an inherent understanding of the system. (Though 4e does mention merchants and the possibility that certain ones might possess magic items, I recall it also mentioning that this is not usually the case). The other thing to remember is 10-40% markup on all magic items. Which you might've included in your anecdotal example, I was just adding it in to be clear. I've always looked at it as a risk/reward thing. A noble might save up thousands of gold for a coveted magical item; if he's not willing to go out and get it himself, he'll have to commission it, make it himself, or hope he gets lucky. [/QUOTE]
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