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No Random treasure !?!?...
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<blockquote data-quote="Spinachcat" data-source="post: 4325786" data-attributes="member: 37588"><p>I rolled up a Gygaxian dungeon for fun using the AD&D DMG tables and I built the fluff based on the crazy random results. </p><p></p><p>I kept getting bandits and giant rats. A huge chamber with 31 giant rats failed all its treasure rolls, except for magic items. And it got two armors, +4 Splint and +5 Plate. Imagine that! 31 Rats with magic armor? I never would have put those two together without a random chart. First, the encounter is unbalanced for the number of enemies and second, the treasure far too great for heroes of their level. </p><p></p><p>So I changed the results....NOT!</p><p></p><p>Instead, we now have the legend of twin kings who wore enchanted armor and smashed their way unscathed in any battle. These kings devolved into insanity in their last days and began worshipping a forgotten god of pestilence. Now their tomb is guarded forever by breeding pits of vicious rodents the size of pitbulls. </p><p></p><p>In fact, the rats often leave the fortress at night and hunt Ogres out in the badlands (yeah, I rolled Ogres as the terrain monster). The PCs will find gnawed Ogre skeletons, freshly killed without a scrap of meat on them. </p><p></p><p>Dare you disturb the scions of a diseased god? More importantly, can you get to the prize before the rival bandit gang gets there first?</p></blockquote><p></p>
[QUOTE="Spinachcat, post: 4325786, member: 37588"] I rolled up a Gygaxian dungeon for fun using the AD&D DMG tables and I built the fluff based on the crazy random results. I kept getting bandits and giant rats. A huge chamber with 31 giant rats failed all its treasure rolls, except for magic items. And it got two armors, +4 Splint and +5 Plate. Imagine that! 31 Rats with magic armor? I never would have put those two together without a random chart. First, the encounter is unbalanced for the number of enemies and second, the treasure far too great for heroes of their level. So I changed the results....NOT! Instead, we now have the legend of twin kings who wore enchanted armor and smashed their way unscathed in any battle. These kings devolved into insanity in their last days and began worshipping a forgotten god of pestilence. Now their tomb is guarded forever by breeding pits of vicious rodents the size of pitbulls. In fact, the rats often leave the fortress at night and hunt Ogres out in the badlands (yeah, I rolled Ogres as the terrain monster). The PCs will find gnawed Ogre skeletons, freshly killed without a scrap of meat on them. Dare you disturb the scions of a diseased god? More importantly, can you get to the prize before the rival bandit gang gets there first? [/QUOTE]
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