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No Random treasure !?!?...
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<blockquote data-quote="Orius" data-source="post: 4327415" data-attributes="member: 8863"><p>Except players don't choose glaives out of metagaming. Glaves aren't common on the generation lists, they (probably) don't do impressive damage, and probably like most polearms in 1e and 2e, the had slow weapon speeds. So no one picks it. That and weapons like swords, axes and other common weapons just are more "glamorous" to the average player.</p><p></p><p>Just look at my comment on it. I have no idea what the stats are, where as I know dagger is 1d4, staff and mace are 1d6, longsword and battleaxe are 1d8, and two-handed sword is 1d10, 3e greatsword is 2d6. </p><p></p><p></p><p></p><p>I think I want to create lot of these items just to mess with the PCs. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p></p><p></p><p></p><p>Same here. EVERYONE in my 2e campaigns used the damn things. And Henry said why: the damage splits with S-M/L damage <em>and</em> one/two-handed use made it a very versatile and optinal weapon. I was glad when 3e made it Exotic, because I figured I'd be seeing a lot less of them on the PCs.</p><p></p><p>I still say wishlists are cheesy, but otherwise, 4e looks like it has a decent treasure system.</p></blockquote><p></p>
[QUOTE="Orius, post: 4327415, member: 8863"] Except players don't choose glaives out of metagaming. Glaves aren't common on the generation lists, they (probably) don't do impressive damage, and probably like most polearms in 1e and 2e, the had slow weapon speeds. So no one picks it. That and weapons like swords, axes and other common weapons just are more "glamorous" to the average player. Just look at my comment on it. I have no idea what the stats are, where as I know dagger is 1d4, staff and mace are 1d6, longsword and battleaxe are 1d8, and two-handed sword is 1d10, 3e greatsword is 2d6. I think I want to create lot of these items just to mess with the PCs. :] Same here. EVERYONE in my 2e campaigns used the damn things. And Henry said why: the damage splits with S-M/L damage [i]and[/i] one/two-handed use made it a very versatile and optinal weapon. I was glad when 3e made it Exotic, because I figured I'd be seeing a lot less of them on the PCs. I still say wishlists are cheesy, but otherwise, 4e looks like it has a decent treasure system. [/QUOTE]
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