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General Tabletop Discussion
*Pathfinder & Starfinder
No Range Increment for Ranged Touch Attacks?
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<blockquote data-quote="Lawmage" data-source="post: 1847184" data-attributes="member: 23434"><p>Actually, no, I don't see your point....Consider, the magic is doing the aiming and the target is doing the avoiding...Our diminutive creature is still rather small, regardless of the range. It needs must take considerabley fewer pains to avoid the incoming attack. The attacker's perception of its size is only marginally relative. On the other hand, with the magic guiding the attack, our hypothetical storm giant is still a rather large target. It needs must take considerably greater pains to avoid that incoming attack than would the diminutive target. In any system where you are accepting the reality of magic and magical attacks, we are ill advised to worry too much about the applicability of real world physics. In short...with a ranged touch attack, the magic is doing most of the work. As such, a penalty for range seems unnecessary. The size adjustments still factor in because they are not so much a measure of how hard it is to hit the target but rather how easy it is for the target to avoid the attack. That might seem an overly fine distinction to some but it is a significant distinction nonetheless. It is for this reason that the AC adjustment and the attack adjustments for size cancel one another out when dealing with creatures of equal size...</p></blockquote><p></p>
[QUOTE="Lawmage, post: 1847184, member: 23434"] Actually, no, I don't see your point....Consider, the magic is doing the aiming and the target is doing the avoiding...Our diminutive creature is still rather small, regardless of the range. It needs must take considerabley fewer pains to avoid the incoming attack. The attacker's perception of its size is only marginally relative. On the other hand, with the magic guiding the attack, our hypothetical storm giant is still a rather large target. It needs must take considerably greater pains to avoid that incoming attack than would the diminutive target. In any system where you are accepting the reality of magic and magical attacks, we are ill advised to worry too much about the applicability of real world physics. In short...with a ranged touch attack, the magic is doing most of the work. As such, a penalty for range seems unnecessary. The size adjustments still factor in because they are not so much a measure of how hard it is to hit the target but rather how easy it is for the target to avoid the attack. That might seem an overly fine distinction to some but it is a significant distinction nonetheless. It is for this reason that the AC adjustment and the attack adjustments for size cancel one another out when dealing with creatures of equal size... [/QUOTE]
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No Range Increment for Ranged Touch Attacks?
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